Questions tagged [cinemachine]

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Multiple cameras PostProcessing render in a different order on iOS and Android

I have a setup below: Unity 2020.2.1f1 Post Processing Stack v2 (2.3.0), Color Grading with High Definition Range, Gamma Rendering Cinemachine Camera+Brain PostProcess (Depth 0) Cinemachine Camera+...
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How to rotate a players movement axis as camera switches? (Not used to coding)

I am using unity and I have two cinemachine cameras with two seperate camera angles. For one camera angle I want the players W key to move at a 45* slant while at the other I just want it to be ...
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Help creating 3d object view with Accelerometer in Unity?

Hi I would like to create a object view controlled by mobile accelerometer so it gives a AR impression like in this video: https://www.youtube.com/watch?v=5A8olJzeAYg. So this is what I tried so far. ...
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Cinemachine Free Look Camera control with joystick for mobile devices

I am a beginner in Unity and I am using Unity 3D Game Kit assets. I want to control Unity 3D Game Kit Cinemachine Free Look Camera with joystick for a mobile game. I am using Unity Input Manager.
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Cinemachine lock on

I'm using Cinemachine for a free look 3rd person camera and a virtual camera for a lock on cam. I already have switched Cinemachine brains and movement types done, but I need the player to face the ...
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Why While using Aiming multiple targets by Virtual Camera Dolly and Zoom effect behaving strange? ( Unity )

I am tracking two cubes and I want the camera to always keep them in the frame, as far as they are from each other. For these purposes I use Group Composer Mode in Aiming settings on Virtual Camera. ...
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How do I change from virtual camera (e.g dolly track) to main camera?

I want to show a cinematic view of my scene and then be able to play it with the camera attached to my player. I have set up a dolly track and virtual camera and all works fine but I can't then play ...
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Cinemachine camera not working in Photon multiplayer system in Unity

I am fairly new to the whole multiplayer game mechanics, but I made a simple car controller and added Cinemachine camera as a child to the car and then made it into a prefab, and I instantiate the car ...
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Sprite jitter on movement with pixel perfect camera and Cinemachine in Unity

I have been struggling to get rid of jittery sprites in my game. I've been pulling my hair out for past 4 weeks trying to fix this issue. So I cooked up a small show case project with my player that ...
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How can I limit the y-rotation of a cinemachine POV camera based on the player's direction?

I'm using Unity (2019.4.11.f1, HDRP). My goal is to create a first-person POV camera. To this purpose, I tied a Cinemachine (2.7.3) Virtual Camera to the head of a third person player character (one ...
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Make Minecraft Main Menu Camera movement

I intend to make exactly like this. I highly suggest you watch just 5 seconds of the video because it already explains what I intend to do. I've been trying cosine and sine on vector3s but I can't ...
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Why is Cinemachine Virtual Camera locking my camera position to the Origin?

I want the camera to follow a character as he moves around. So I did the following: Position the camera behind and slightly above the character. Add a Cinemachine Brain component to the camera. ...
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Unity Cinemachine+URP : 2D pixelPerfect zoom issue?

There are many PixelPerfect component that exists and it confuses me. The CM PixelPerfect component doesn't work in my 2D Tilebased game. So I use the Camera component named "Pixel Perfect ...
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Offset Animated character after applying animation

I have 2 FBXs in my project. They are identically named - top to bottom - in their respective FBX hierarchies. When I bring them both into unity, FBX A is T-Posed & FBX B has an Animation within ...
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How to set off Cinemachine camera shake during an explosion

How do I set up camera shake during an explosion with Cinemachine? This is the first time that I've messed with the impulse listener on cinemachine and so far, I can only get the camera to shake when ...
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Disable free look camera movement when touch detected on mobile joystick

I'm using free joystick pack form asset store and in scene have two cameras (first person and third person). Switching cameras with toggle. Game starts with first person camera. Moving with fixed ...
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How do you rotate the camera using right mouse clicks with Cinemachine?

How can I rotate the camera around the player using right-click?
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My Camera (In Unity) Is Tilting When My Character Moves (2D)

I'm trying to use Cinemachine to follow my player and whenever the player moves left or right everything shifts. I'm not sure whats causing this. I have tried giving the camera a Rigidbody2D and ...
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Unity 2D Cinemachine weird behavior for non rectangular confiner

I have been trying to emulate a sort of Megaman X4 way of following the player around platforming levels, where the camera is confined to certain boundaries of such levels. However, all the tutorials ...
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How to make game playable in all mobile screen resolution using Unity Cinemachine with perspective mode?

I want my 2D game to be playable (auto scale) in all screen resolution. I'm using Cinemachine & under "perspective" mode. I found tutorial to change the screen in "orthographic" mode but there is ...
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Unity Placing a UI on top of Cinemachine

I have cinemachine set up. I just need to place the UI on top of it. I can easily manage to make the canvas appear when there's only the main camera alone. However with Cinemachine, it appears that ...
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5k views

Getting a CineMachine FreeLook Camera to work with a GamePad(joystick)

I have no idea how to get the FreeLook cam to work with the second stick on a gamepad. The docs seem to have nothing on the topic. Has anyone done this before ?
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