Questions tagged [cinemachine]
The cinemachine tag has no usage guidance.
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how can I produce high-quality cinematics in Unity without relying on cinemachine’s dolly tracks?
Using cinemachine's dolly track while creating a cinematic / music video is hard. It takes time and effort to get the camera angles right and the motion of the camera to feel good.
For example, I'm ...
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Cinemachine camera does not switch when brain is outside main camera
I have a Main Camera object set up like the screenshot below:
And another game object with Cinemachine Brain.
So, this way the main camera works but the timeline cinemachine tracks doesn't switch ...
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88
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Unity RB Controller Jitter on a Moving Platform
Brief Description: I have a RB based character controller that I want to move along with my Train platform (non physics based) when the player steps on it.
Main Problem
I manage to make the player ...
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Cinemachine FreeLookCam stays in "bottom rig" and won't switch to other rigs
I have an issue with Cinemachine. I set it up to follow and look at the "player," and I added the script recommended by another user:
...
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How can I write the same code, but for Cinemachine?
I have a code for recoil, and this recoil rotates the camera upwards, and then returns smoothly back to the starting point.So, when there is a Cinemachine Virtual Camera component on the camera, the ...
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Player twitching in cinemachine 2d
Good afternoon, currently my player shakes when you move it to the left or right. I am using cinemachine 2d virtual cammera.
Here's my movement script:
...
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185
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Keeping background image fixed along Y axis of cinemachine camera
I have a background that I'd like to remain in the same position relative to the camera along the y-axis, but scroll in parallax along the x-axis. The x-axis parallax part I was able to implement just ...
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613
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How to access virtual camera's Aim Horizontal and Vertical Speed parameters through script?
I have a script that accesses the same thing but in freelook camera, but it doesn't work the same way with virtual camera apparently.
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237
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There are no body properties in Cinemachine's virtual camera
Why are there no body properties in Cinemachine's virtual camera?
Unity version: 2021.3.11f1
Cinemachine Version: 2.8.9
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Help creating 3d object view with Accelerometer in Unity?
Hi I would like to create a object view controlled by mobile accelerometer so it gives a AR impression like in this video: https://www.youtube.com/watch?v=5A8olJzeAYg.
So this is what I tried so far. ...
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353
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Cinemachine lock on
I'm using Cinemachine for a free look 3rd person camera and a virtual camera for a lock on cam.
I already have switched Cinemachine brains and movement types done, but I need the player to face the ...
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How do I change from virtual camera (e.g dolly track) to main camera?
I want to show a cinematic view of my scene and then be able to play it with the camera attached to my player.
I have set up a dolly track and virtual camera and all works fine but I can't then play ...
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1k
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Sprite jitter on movement with pixel perfect camera and Cinemachine in Unity
I have been struggling to get rid of jittery sprites in my game. I've been pulling my hair out for past 4 weeks trying to fix this issue. So I cooked up a small show case project with my player that ...
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How can I limit the y-rotation of a cinemachine POV camera based on the player's direction?
I'm using Unity (2019.4.11.f1, HDRP).
My goal is to create a first-person POV camera.
To this purpose, I tied a Cinemachine (2.7.3) Virtual Camera to the head of a third person player character (one ...
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75
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Make Minecraft Main Menu Camera movement
I intend to make exactly like this. I highly suggest you watch just 5 seconds of the video because it already explains what I intend to do. I've been trying cosine and sine on vector3s but I can't ...
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Why is Cinemachine Virtual Camera locking my camera position to the Origin?
I want the camera to follow a character as he moves around. So I did the following:
Position the camera behind and slightly above the character.
Add a Cinemachine Brain component to the camera.
...
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Unity Cinemachine+URP : 2D pixelPerfect zoom issue?
There are many PixelPerfect component that exists and it confuses me.
The CM PixelPerfect component doesn't work in my 2D Tilebased game.
So I use the Camera component named "Pixel Perfect ...
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Offset Animated character after applying animation
I have 2 FBXs in my project. They are identically named - top to bottom - in their respective FBX hierarchies. When I bring them both into unity, FBX A is T-Posed & FBX B has an Animation within ...
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889
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How to set off Cinemachine camera shake during an explosion
How do I set up camera shake during an explosion with Cinemachine?
This is the first time that I've messed with the impulse listener on cinemachine and so far, I can only get the camera to shake when ...
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1k
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Disable free look camera movement when touch detected on mobile joystick
I'm using free joystick pack form asset store and in scene have two cameras (first person and third person). Switching cameras with toggle.
Game starts with first person camera. Moving with fixed ...
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2k
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How do you rotate the camera using right mouse clicks with Cinemachine?
How can I rotate the camera around the player using right-click?
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801
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My Camera (In Unity) Is Tilting When My Character Moves (2D)
I'm trying to use Cinemachine to follow my player and whenever the player moves left or right everything shifts. I'm not sure whats causing this. I have tried giving the camera a Rigidbody2D and ...
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547
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Unity 2D Cinemachine weird behavior for non rectangular confiner
I have been trying to emulate a sort of Megaman X4 way of following the player around platforming levels, where the camera is confined to certain boundaries of such levels.
However, all the tutorials ...
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How to make game playable in all mobile screen resolution using Unity Cinemachine with perspective mode?
I want my 2D game to be playable (auto scale) in all screen resolution. I'm using Cinemachine & under "perspective" mode. I found tutorial to change the screen in "orthographic" mode but there is ...
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1
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4k
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Unity Placing a UI on top of Cinemachine
I have cinemachine set up. I just need to place the UI on top of it. I can easily manage to make the canvas appear when there's only the main camera alone. However with Cinemachine, it appears that ...
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2
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6k
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Getting a CineMachine FreeLook Camera to work with a GamePad(joystick)
I have no idea how to get the FreeLook cam to work with the second stick on a gamepad. The docs seem to have nothing on the topic. Has anyone done this before ?