Questions tagged [character]

Term 'character' in games is usually associated with complex interacting game entities which represent either player itself or non-player entities (NPC).

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1k views

How to find the minimum number in a float array C# Unity

i have a for loop that detects the position of every game object in a list and gets the difference between that object and an object anchored in the center and then stores all values in a float array. ...
17
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3answers
4k views

How feasible is it to integrate a personality system such as the MBTI into a game?

Specifically, how difficult would it be for an indie developer to implement a system similar to the MBTI so that the player character's dialogue, actions, and choices will change, according to the ...
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1answer
464 views

Managing complicated RPG character data

For a detailed survival RPG, the data that needs to be managed can easily become overwhelming if approached in an ad hoc manner. First, you may want to do away with HP and instead have a system of ...
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1answer
218 views

Customizable 3D “growing” Avatars within Unity [closed]

I'm working on a project that allows the user to pick their personal avatar (change faces/body settings/etc), and then have child/adult versions of those. Ideally, they will allow an age progression ...
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1answer
58 views

Display two characters with same tag in unity 3d

I'm developing a bowling game in which I'm currently working on the winner loose scene. I have a parent gameobject which contains two character models having the same gameobject tags. For the two ...
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2answers
632 views

Fixed distance between character and ground whatever slope value

I am working on character moving on any ground meaning whatever slope degree ,the result i got is the character does not moving on just shake in his place the following the code i wrote ...
5
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1answer
119 views

What takes up more processing power between whole character models or models that are pieced together in Unity?

In terms of performance when it comes to animation what takes up more processing power: Whole character models or models that are pieced together? (1 object vs multiple objects). I also wonder if ...
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0answers
1k views

Level up increases to stats in rpg games? [closed]

I have decided on the stats being vitality, strength, intelligence, speed and endurance. While HP and MP are decided by vitality, both physical attack and defence are derived from strength. ...
3
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2answers
324 views

How do I make 3d Sprites like Myth did 20 years ago?

The game that Bungie cut it's AAA chops on: Myth: The Fallen Lords. about 20 years old now. https://en.wikipedia.org/wiki/Myth:_The_Fallen_Lords For the time, it had a pretty revolutionary way of ...
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1answer
116 views

Creating character for lumbaryard

What I need to do if I want to create character for cryengine/lumbaryard?
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3answers
7k views

How to make player stay on a moving object

I've made an obstacle course with various moving parts to test out movement of a player. In the obstacle course there is a section where there are multiple cubes moves from side to side, and you have ...
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1answer
383 views

Character implementation and architecture

Me and a friend are trying to make an RPG in Java, while we are learning the language, and we have been discussing the character implementation. We would like to know which is the best solution in ...
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1answer
1k views

How do I get diagonal 3d movement when two buttons are pressed?

I have a model moving using root motion. Currently, it's moving in 4 directions; Forward, Backward, Right, and Left. Now, I want to make the character move in 45 degrees. I made a chart to understand ...
3
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1answer
254 views

Handling of Slopes for a Character Controller

I recently moved from Bullet to PhysX to see if it would be a better solution for my game engine, and so far it is. The only problem that I'm having, which is part of the reason that I switched is ...
0
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2answers
990 views

Unity - Stuttering character rotation

Am working on the controls and camera movement for my character. What I am trying to do is have the character head be able to rotate left and right and then when the head is rotated a certain amount, ...
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0answers
27 views

Fix player movement?

My character follows camera direction. my issue is when i look at sky and walk or run my character goes up ! the same thing happen when i look down and walk back. ...
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1answer
5k views

Changing motion clips via script in Unity

is there a way in Unity to access the Motion clip of an Animator State and change it at runtime via script? I am trying to do a character shop in my 2D game. My idea is, when i click a GUI button it ...
4
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0answers
351 views

How to handle clothing poke through for customizable characters?

I am in the process of developing a character customization system and I want to setup the base character model (the body) so that it works with which ever process I end up using. There are 2 aims ...
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1answer
631 views

How to decide between strafing, turning etc for lateral character movement? [closed]

I have been studying the character movement of many 3rd person games. But just when I think I have come to understand the conventions or found a pattern, it seems I come across another game which does ...
1
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1answer
6k views

Moving object to point a to point b smoothly

I am working on a problem where distance between the point A and B or given and object of interest should move smoothly from A to B. I can control only control the speed of the object using this ...
0
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1answer
3k views

Turning a 2D character to face left or right

So far I know of the following ways to turn a 2D character to face the other direction (in my case the char can only walk left or right): Mirror the right walk animation and use that as a separate ...
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0answers
413 views

How to convert the unity standard assets first person controller to rigidbody?

I'm using the standard assets first person controller but I just realised I need the rigidbody controller instead. I don't want to switch them out though because I've made a whole bunch of ...
21
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2answers
3k views

Character ability power balance

I'm making a game where the player controls a character. This character starts off bland & weak. But over the course of playing the game, picks up abilities which the character uses as attacks/...
1
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1answer
159 views

Old Age: Decreasing stats/attributes as characters level up

I just had an off the cuff idea of decreasing stats (strength/speed/stamina) as players level up. After all, higher level characters should have higher level of challenge! (And it's not hard to ...
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1answer
355 views

Character stuck on box collider 2.5D

I'm having trouble with my character on a 2.5D platformer. The character get stuck if it collides without reaching the platform's top. Here is a gif showing it: http://i.imgur.com/jmZ6O1K.gifv Both ...
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2answers
5k views

How To Make My First Person Controller turn left and right in unity 5

I want my first person controller to turn left and right instead of just moving straight on that axis. i have a 3d environment setup in "unity 5" and i am working with the "first person controller" ...
2
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1answer
164 views

Can I generate character with several layers?

Newbie question: I wonder if it is possible in terms of performance to generate characters in several layers in phaser (and in general). And overall if it is a good idea/practice in terms of pro/cons. ...
2
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1answer
2k views

Switching character and keeping animations in Unity default third person controller

This is probably a ridiculous question, but I am doing a school project in Unity and am trying to create a basic game. For movement I want to use third person controller and since this is very basic I ...
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1answer
1k views

Unity 5.2 default 3rd person controller makes character fly upwards when moving forward

I'm new to Unity, and already dealing with a problem using the default third person controller script. I am trying to move and animate the player, but I have a problem, as when I try to move the ...
0
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1answer
5k views

Is there a way to make lowpoly characters close to looking like anime?

I have never used MakeHuman but i am trying to find a way to make lowpoly human models for a game. simple game so thats why i want lowpoly. I want to have lowpoly but be looking like anime (Japanese ...
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0answers
121 views

How does a character creator system works?

Like in Aion for example, how does it work? Do I just need to take a basic 3D mesh of a character I created and then make some modifications to it with sliders or do I need to create different clone ...
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3answers
583 views

Can't parent the standard FPSController during gameplay

I'm parenting the standard assets FPS controller during play with a simple script. The controller get's parented but also instantly inherits the rotation of the parent. This doesn't happen in Editor ...
3
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1answer
505 views

How to prevent accelerating along wall during 2d sliding collision response

I'm writing a simple 2d physics system using a circle colliding with edges. When the user presses a key the circle's velocity is incremented by some amount in the direction they pressed. There is ...
0
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1answer
94 views

Character on Character fighting animations

sorry about the vague title, but these couple of videos/images might explain my situation a bit better: https://www.youtube.com/watch?v=MG1mNyjNuXk (Wolfenstein the Old Blood) https://www.youtube.com/...
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4answers
151 views

In terms of Game Design, is the definition more of designing the ENTIRE game, or can it be limited to contributing to the artwork?

I am a person who desires a job in the artwork development of a video game, but the exact term for the general career often confuses me. What I want to do is Character Design, but what general career ...
2
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0answers
4k views

8 Directional Character Spritesheet Generator [closed]

I've searched for the past hour and didn't find anything worth looking. I'm creating a game, and I'm just starting. I found this site to help me create my characters, but I want something to create ...
2
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1answer
985 views

Architecture for game character movements with user input and a finite state machine

I have a JavaScript canvas game setup using Phaser framework. When I first made my character able to run, jump, and crouch, I used lots of if/else conditions and ended up with an ugly, buggy mess. I ...
2
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0answers
82 views

how do game implement customization of characters [closed]

I am looking to create a game a rpg. I want to add customization of character so that each players char is unique. How do i do it?
2
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1answer
4k views

Good practice in implementing multi sprite (as skins) in 2d unity game

so, I want to make such functionality in my 2d game with unity : Multi skin character, with similar control and functionality, and with possible different gimmicks (such as crossy road's ...
0
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4answers
4k views

Unity FP Character Can't Look Vertically

I have a FP Character and well, it can't look vertically. Its happened about 3 times now, each time I just replaced it with the standard assets prefab, first few times it worked fine, but then after a ...
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0answers
56 views

3D model exported from Maya behaving weirdly

I have some 3-4 3D character models which are claimed to be exported with the same configuration from Maya by the 3d designers. Now, some of the models(animations) is working fine in Humanoid settings ...
0
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1answer
2k views

FPS horizontal smooth camera rotation

I have a problem, my camera is parented to the FPS Controller prefab, then there is a script I wrote for the rotation of the player horizontally by mouse movement, it all works but the rotation is ...
3
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0answers
906 views

How to develop and optimize the illusion of meaningful character development between the player and NPCs? [closed]

How to develop and optimize the illusion of meaningful character development between the player and NPCs? It's very hard for a game developer to create unlimited dialogue options for just one NPC for ...
1
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0answers
370 views

How do I create this type of mixed 2D/3D character model?

I'm interested in how this little Lively Hamster Flash game's character is modelled and animated. The head seems 3D. The back always shows a black outline, so I assume it is 2D. Is this a Flash-...
10
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1answer
2k views

Why is the root of the character rig the pelvis?

When creating character rigs for video games we always set the root of the rig and all the kinematic chains to the pelvis of the character. Is their a specific reason that we do that or is it by ...
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0answers
41 views

How to save characters in iOS game app

BOOL = GREENIE, UIButton =GREEN. When I click the GREEN button, I coded that now you play as GREENIE character. However, I don't know how to code it that the game always remember that the I clicked on ...
5
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1answer
8k views

In Unity, why do my animator states wait until the end of each animation to change?

I'm trying to make a simple idle-walk transition in Animator using Unity. I've set a script that changes the Speed value from the Animator, and it works perfectly when I move the character forward ...
1
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2answers
2k views

Best way to constrain character to a path?

I'm in the process of developing a level-based runner for mobile phones, and I've hit a wall when deciding which method to use to get the character to move through the level. Basically - I need my ...
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3answers
109 views

How would you guys call a class to instantiate both NPCs and players? [closed]

My idea is having a class to instantiate both NPCs and players. I have thought of some names like Entity but that is way too broad, as it could refer to anything from a block to an event really. I've ...
6
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2answers
10k views

How to customize a character with new objects (clothes, body parts) in a 3D game?

how do we customize a character in a game by adding, for example, a different clothing? The character has an armature, made in Blender, if I add a new object with the game engine, I would have to copy ...