Questions tagged [cel-shading]

Cel-shading is a rendering technique that attempts to reproduce the flatter look of cartoons or comic books. It is thus also known as "toon shading."

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How can I create a cel-shaded, comic book appearance in Unity?

I am working in Unity, I have imported the post-processing stack and I own a license to Amplify. But I'm having trouble making my models appear cel-shaded enough to make them appear as if they are ...
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How do I create a cel-shaded cartoon look?

I am interested in everything related to this kind of effect (modeling, game engine, animation). What sort of stuff is needed? Here are some sample images of what I mean:
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Can an existing game be optimised by converting it to use cel-shading?

I assume it's possible to cel-shade existing games through API interception. If done properly, could this be used as a rendering optimization technique? This means rather than doing the cel-shading ...