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Questions tagged [car]

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8 questions with no upvoted or accepted answers
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Why are my wheels not moving at the same speed as my car?

I need help with some wheel rotation I set up for my game. My wheels are moving 3x faster than the acceleration speed of my car. Also, I can't work out why my car is moving so slow and the brakes not ...
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123 views

How can I make cars drive navigate an intersection without colliding?

I'm trying to create a 2D game with a traffic intersection: My car game-objects need to pass through the intersection without colliding with each other, and without stopping, if possible. How can I ...
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125 views

Lateral Slip of car

I have been following this Gaming Institute tutorial and tried to make that car physics system in Blender Game Engine. https://www.youtube.com/watch?v=EdjUS85yVuI&list=...
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1answer
473 views

2D Driving Game with Unity

I'm trying to make a 2D car driving game in Unity and I'm having problems with my code. I am able to move forward,backward,turn left/right using arrow key from my present code ...
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1answer
64 views

Unity: Car Rollover Protection

I have a standart Unity car with Unity Car physics. What would be the best approach to protect my car from a rollover? I dont want to mess up and try and error 10 different approaches, so maybe here ...
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170 views

Variable Car Simulation using Waypoints

I have a single lane road and I want cars to drive along it. I want variables such as car speed and gap lengths between cars to be changeable. I have already implemented this simply using a Waypoint ...
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1answer
487 views

simple 2d car AI unity

I have a top down Car Game. how can I implement AI for the Cars? how the car follow the way points? I want AI cars also rotate itself along the path. I tried this solution ...
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1answer
979 views

How can I adjust steer angle based on speed in Unity?

I'm following this (https://www.youtube.com/watch?v=kAEpLX3rfms) video on how to make a car in Unity. But my car doesn't lower the steering angle based on the speed of the video. The idea was that you ...