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Questions tagged [burst]

Burst is a compiler, it translates from IL/.NET bytecode to highly optimized native code using LLVM. It is released as a unity package and integrated into Unity using the Unity Package Manager.

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Preventing "pass through" situations properly when using ECS based collision detection

package versions I'm using: Entities: com.unity.entities Version 0.51.1-preview.21 Documentation URL: https://docs.unity3d.com/Packages/[email protected]/manual/index.html Physics: com.unity....
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