Questions tagged [burst]
Burst is a compiler, it translates from IL/.NET bytecode to highly optimized native code using LLVM. It is released as a unity package and integrated into Unity using the Unity Package Manager.
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Preventing "pass through" situations properly when using ECS based collision detection
package versions I'm using:
Entities: com.unity.entities Version 0.51.1-preview.21
Documentation URL: https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Physics: com.unity....
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Unity Burst Compiler failed — could not load System.Diagnostics.Tracing
I am using Unity 2023.3.f1
When building an Android app I get the following. I have zero idea what this means.
I've tried searching elsewhere but found nothing to fix it.
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How to return an unknown amount of data from a parallel job? (C# Jobs + Burst)
Say we have a parallel job (implementing IJobParallelFor) which requires a large array (>100,000 items) as an input to do some complicated processing. After said ...
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C# Jobs + Burst executing slowly (bottleneck?)
I'm trying to make a system where the player can do a RTS-like drag-to-select of tiles in a box to mark trees to be chopped or ores to be mined.
I'm testing this system on a large scale, possibly ...