Questions tagged [blueprints]

Blueprints is a visual, node-based scripting model used by Unreal Engine 4.

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Why Are Some Foreign Characters Not Displaying Properly

I am localizing a game for the first time and I'm noticing some characters are not displaying properly. Most are fine but there is a small handful that are not correct. For example on a loading screen ...
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8k views

How can I get a reference to an actor that's already in a scene in Unreal?

I'd like to know if there is a way to get a reference to the instance of an Actor (written in c++) in the scene from a blueprint even if it's not in the scene, or at least without making a new one ...
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1k views

Why does execution continue when a delay is hit

I am working on a tile based game. I have a board generator and on the hard level I have to create 900 game tiles and add them to the screen. This takes about 3 to 4 seconds to complete. I started ...
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1answer
248 views

Ledge Detection with Plane Intersection?

i am working on a ledge climb system and I am currently refactoring it to make it more reliable. I am tracing with a sphere towards infront of my character. If it found something, I trace downwards. ...
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727 views

HUD Text not displaying/drawing

I am trying to use blueprints to display my character's speed using a HUD, but for some reason the text is not displaying. What am I doing wrong? I am using the First Person template.
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1answer
362 views

Can Unreal Engine Blueprints do everything C ++ code can?

Can Unreal Engine Blueprints do everything that C++ code can? Or are there limitations and some stuff you can't do in Blueprint and only using C++?
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2answers
49 views

Adding 2 sounds to 1 asset

I've got a sound looping from the start of the game, working exactly as I need it to. What I need is a second sound to alert the player that they have located the hidden object (the first sound is a ...
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1answer
1k views

increasing speed of sound as player approaches

I am trying to create a sound that increases in speed as the player gets closer to the object. The sound is just a single 'ping' and will increase in frequency as we approach, once we are on top of it,...
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0answers
819 views

Unreal: Y-Axis boundary on a Camera Bounding Box

I was wondering if I could get some help with modifying a Blueprint I'm currently using for a project in Unreal Engine. I am currently attempting to make a side-scrolling platformer game and I'm ...
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1answer
1k views

How do I make a 2D World Political map in unreal engine 4?

Can someone explain the basics of making a 2D World map in unreal engine 4 (e.g. similar to the ones used in Plague inc., age of civilizations, etc.) I've seen it being done in unity, but couldn't ...
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1answer
844 views

Issue in using Set Integer (by ref) in Unreal Engine 4.16 blueprint

I am trying to set the value of an integer by reference in a macro created in my blueprint script. The macro does a simple conditional check of an integer and increments it if it is less than a max ...
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1answer
151 views

Root Animation unusual position and non root animation snaps back

Im trying to do a stop animation . when i release the W key then from Run it will do this animation then goto IDLE . But somehow this is not working right. as you see in those videos below. So how do ...
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2answers
2k views

How can I loop through pixels in the material editor?

I am using Unreal Engine 4, and I want to try to procedurally generate a grass texture. For now, I am using a noise block. Now I want to loop through every 16 pixels or whatever (4x4 squares), take ...
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2answers
2k views

Why is Unreal Engine Blueprint Editor so slow?

Blueprint Editor is extremely slow on my Ubuntu 16.04. Can I improve performance without upgrading?
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0answers
67 views

Trying to create a UE4 blueprint or script to recognize set shapes

I'm currently developing an indie game using Unreal Engine 4 and I've stopped developing it within the last week because I have hit a massive roadblock.. I am trying to figure out how to create a ...
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0answers
130 views

UE4 Blueprint / Variable Communication Issues

So I have a system set up in my game that whenever the character collects an object the monster begins to speedup and this is used for each object that player must pickup, although I'm having issues ...
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2answers
3k views

How to display Render Target live to HUD widget in UE4

I'm making a security camera system in Unreal Engine 4. It allows the player to 'activate' the monitor, which should display the Render Target texture or the material made from it on the HUD. However, ...
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3k views

How do I make wasd controls for a top down game in unreal engine 4.13.1

I've been trying to make controls for a top down game in unreal engine 4 but I can't figure out how to make it and all the tutorials I've been seeing are outdated.
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83 views

How to place planes for each face of frustrum in Unreal engine?

How to place planes for each side of frustrum from a Blueprint ? How to get the rotation and size for each side of camera frustrum from Bleuprints ?
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1answer
125 views

Unreal - AI's can't target buildings

After following some of the Unreal tutorials, I was able to create an AI that tracks the player. Now I want it to target specific buildings. I have tried various methods of modifying what was ...
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1answer
3k views

Display a variable in the UI

I have been searching and searching for an answer to this question but nobody seems to be helping me. I have wasted the past two hours trying to figure out how to do this, so please help me out here. ...
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0answers
153 views

In UE4's Blueprints, how do I activate something when the player looks at it?

I want to make an object that activates when the player presses a button, then looks at it. How can I do this using Blueprints Visual Scripting?
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611 views

How to setup Steam VR Controller models and behavior in Unreal Engine?

I want to preface this question by stating I am somewhat new to Unreal Engine. I googled for a solution to this, but no avail. So I am setting up a bit of a sand box project in Unreal Engine to get ...
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75 views

Many-to-one and feedback loop connections allowed in UE4 blueprints

Under what circumstances is it allowed to connect: Multiple execution output ports (those with the blank triangle) in different branches to one single execution input, effectively merging the ...
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How can change some text above a character upon collision in Unreal?

I've just started using Unreal Engine, and I was trying to do a super simple game where there is a character that has text above his head that says 'Bag 'o' fries.' My plan was to have it so if ...

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