Questions tagged [bloom]
Bloom is a shader technique that selectively blurs the bright portions of an image. The effect emulates imperfect focus on bright lights.
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How to achieve a Neon-Light effect?
I'm wondering how to achieve a neon-light type effect. For example, in Pac-Man Chamipnship Edition:
Or in Geometry Wars:
Is that a Bloom Effect? Or what techniques would I have to look for?
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How can I create an efficient bloom shader with GLSL?
I have searched the net for resources related to rendering a bloom effect using GLSL, but haven't found anything. Although the tutorial at Philip Rideout's website is a good one, it performs very ...