Questions tagged [blender]

Questions about the use of Blender, the open source 3D modelling software, in the context of game development. Questions involving issues strictly with Blender itself (e.g. modeling) are off-topic here and must be posted on the relevant Stack Exchange site, Blender.SE.

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32 views

Blender->Unity Import Animation Failing by Overlapping Mesh Objects

I'm new to both Unity and Blender. I created this penguin 3d model, rigged it up and animated it in Blender and all looked good. When I imported it into Unity, I noticed that this idle animation did ...
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53 views

Blender: Bones get enlarged in export/import process

I have a rig in blender that I want to export into a different blender project. For some reason, when I do that, some of the bones get enlarged. All the scales are applied. Why might this be happening?...
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34 views

How to export character from Zbrush to Blender?

Zbrush displays only 1 format (zpr), which Blender doesn’t accept((
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235 views

How to keep hands on weapon during scripted recoil?

I have a rapid fire weapon that I made in blender, along with a FPS mesh and rig. I'm currently at the stage when I'm creating animations (idle, aim, etc), and had this question: Should recoil be an ...
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1k views

Should recoil be an animation or script?

Should recoil for a rapid fire gun be be done through an animation or a script? I want the recoil to increase as I continuously fire, like a lot of FPS games do. I was initially considering achieving ...
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1answer
37 views

Complex mesh (created in Blender) is not overlapping when rendered in Monogame (XNA)

community. Just started playing with Monogame and stuck with a quite simple, but still unanswered issue, at least I couldn't find any answer. The model rendered in Monogame (XNA) is not overlapping ...
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87 views

Blender animation's curled fingers are splayed-out when played in Unity

I have exported my character into Unity and all the animations came with it. At first, I thought I was good to go but then I made a jogging animation. In blender the hands are gripped like this: When ...
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74 views

How to import Blender mesh+rig separately from animations for generic rigs in Unity?

Currently I'm creating mesh, rig and animations in Blender and export them together as an fbx file. I know that importing animations separately works for humanoid meshes, but how to do this for a ...
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57 views

Textures rotated 90 degrees when importing a .glb file

I have a simple box, textured with bricks, in Blender: I export this scene as glTF 2.0 and import into Godot. Here's the result: As you can see, the bricks are rotated 90 degrees for some reason. ...
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1answer
60 views

Is there a way to normalize for both ways in Unity?

I have a building, built in blender, that has been imported to Unity. And I flipped every necessary piece and calculated the normals inside in blender. However, since I made the rooms inside the ...
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A building imported from Blender is missing parts

I want to make a scene that a player can log into using my django server and walk around. So, I created a simple building inside Blender that resembles my school's building. (And yes, the building ...
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Can't import shaders/textures to Godot from Blender 2.8

I'm using this shader for my models and then i import them like this This is the original model in blender: the result in godot: I think i might have missed some step but not sure of which one, i ...
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1answer
93 views

Blendshapes in Unity vs Blender

I have a model from a package that has existing Blendshapes that work fine. I'm a bit of a Blender newb, though. I'm trying to add a Blendshape for spikiness to a cube model. It's early WIP, but it ...
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1answer
45 views

What is the workflow of modeling 3D rooms?

I'm always struggling with creating flexible, reusable rooms for my underground-set games. When creating reusable rooms I have encountered the following problems: Size - levels can have wildly ...
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42 views

.blend scenes are not showing texture in Unity

I am new to Unity and Blender. I am getting a problem when importing .blend files into Unity: in Unity scenes the textures created in Blender are not showing. But ...
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176 views

Mesh distorted during animations exporting from Blender + Rigify to Unity 2020

I finished my first 3D Character with a couple of animations using Blender 2.8 and Rigify. I'm exporting it to Blender as FBX file and everything seems to work. The only problem I have is with the ...
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1answer
54 views

Count Unity terrain size In blender?

My unity terrain size is 150*150, and I want to create a plane in blender have the same size. How to figure the correct size ?
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1answer
1k views

Applying texture maps from Blender to Unity material properties

When I bring my Blender file into Unity, I will attach the texture maps from my Blender material (left) to the Unity material (right) as follows: diffuse/color map --> albedo normal --> ...
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55 views

Tank / turret animations

I don't know if this question is more of Blender / 3D or gamedev / Unreal question, but I decided to ask here first. What I want to do is make a character, simple robot. The bottom part rides around ...
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1answer
505 views

Bring the blender .blend file into unity : replacing materials

i bring my .blend file (Blender) into the assets/prefab folders in unity. The model is a house with a lot of windows. In unity my glass material become solid/opaque. My questions : Since the material ...
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1answer
806 views

Can I add rigging bones to a model imported from Blender inside Unity?

I created a model in Blender but recently I stumbled upon a video claiming that you can add rigging to a model in Unity. So instead of rigging in Blender, is it possible to do it in Unity?
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23 views

Editing terrain in Blender

I have created a terrain mesh in World Machine. When editing the mesh in Blender is it possible to select a vertex and adjust its coordinates using text entry? I need the height of each vertex to be ...
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3answers
1k views

Is it better to create a scene in blender or in unity?

First of all, I am really new to all of this. This is my first time so its really confusing me if it's better to create a scene and then import it into Unity or is it better to just create objects ...
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1answer
667 views

Change Unity 3d viewport shortcuts to match Blender?

The shortcuts in Unity are more similar to Maya (Alt+Middle for 3d orientation, LeftClick select, etc). I've looked into Edit -> Shortcuts but couldnt find them. Is there any way to do this?
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209 views

Objects Imported from Blender to Unreal have really zoomed Materials

I've been learning how to use Blender for UE4. I just started figuring out how to define which sides should have materials on them. In particular, I wanted this building to have different materials ...
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1answer
41 views

what are texcoord tags in mesh.xml file in Ogrexml format?

I exported a 3d model from blender 2.79 and using ogrexml import/export plugin. but the texture will crash and UV map not working in that format. I made the model by four parts head-body-hands-shoes ...
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1answer
192 views

UE4 bone sockets imported from blender have buggy local transform

I'm exporting this armature with two sockets for left and right hands. As you can see on the Transforms location and rotation are all 0s. Here's my export settings on blender: Now I import it into ...
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1answer
38 views

When importing a character to Unity, textures and meshes don't appear

I'm relatively new to Unity, and I'm left with doing this as my last step towards my task - importing my animated character to a game engine and program the movements. The problems that I have ...
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1answer
258 views

Blender & Unity - Move texture with Bone in way that works with Unity?

I created a character model in Blender with non-spherical eyes. The only way I can make the eye movement look good is if I move the pupil Image Textures along the eye meshes. The way I've achieved ...
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2answers
139 views

Why is my texture spilling?

I'm trying to create a 3D Sword Slash VFX and created the model for the effect in blender. It's basically a wedge or ufo-shaped mesh. I proceeded to paint a simple test texture to see how it would ...
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48 views

Unity: How to import a SINGLE animation for an existing character?

The Holy Grail of animation solutions (for me). Right now, if I want to append a new animation for an existing character, I don't immediately know what to do. I assume I need to bring the same FBX ...
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2answers
191 views

Unity - Issue applying Render Texture to object imported from Blender

I'm new to Unity and am trying to create a sort of CRT computer monitor/terminal with text. To draw the text, I set up a Text Mesh Pro with its own camera, which renders to a Render Texture. I then ...
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35 views

How can I tell Unity to use specific frames for animation?

So I have made a set of animations in a one file in Blender. For example, frame 0-20 idle animation, 30-60 walking animation, 70-120 jumping animation. How can I tell the program to separate the ...
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161 views

How do we export blender material with shaders and blender texture to unity?

I've blender model, it has noise texture and glossy shaders, when I import it to unity, they are not the same. I tried both cycle and Eevee render and was looking for different ways to export the fbx ...
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1answer
390 views

How to apply saturn's ring texture in Unreal Engine 4?

I'm working on a "solar system" model project. And while trying to apply saturn's ring texture which is this one : it ended up looking like this: I'm new to UE4 and this branch in general. So I ...
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16 views

Blender bone animation with extruded vertex not moving as expected

I'm really new to blender. I've managed to make a model body and bone structure. I've two problems: But when I try to rotate the arm bone, my entire body moves. Why is this happening? I was ...
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1answer
180 views

Unity and Blender integration .blend

How can I manually set that Unity can read .blend file inside Unity? I have portable Blender. When I add blend file in Unity it says: Blender is not found. How to make Unity understand .blend file?
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2answers
1k views

How to apply a texture to an object by face rather than the entire object? (unreal 4)

I am trying to apply different textures to a model I have by face rather than the entire object. I am only able to add one material to the entire object. How can I apply different textures to ...
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0answers
785 views

How to export a terrain from Unity to Blender?

I'm trying to make an environment for my scene that consists animations and other objects such as trees. Making a terrain in Unity seem to be a lot easier than in Blender, so I want to export that ...
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1answer
43 views

How Can I Separate a Mesh Into Two Separate Objects Without Corrupting UV Data?

I'm working in Blender and Unity. I downloaded my character from DeviantArt here, used Blender along with this addon to import the character's .mmd file to Blender, and saved her as a .blend file in ...
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1answer
341 views

Unity Material Override Video is too dark

I have made a TV in Blender, UV Wrapped a material and applied a video on it in Unity. But the picture is too dark, and I would like to make it brighter. How could I solve this problem? The left ...
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1answer
469 views

How do you combine multiple meshes into one in Blender?

I need to combine multiple meshes into one in Blender 2.8 (Just make them into a single mesh that looks like all of them in their normal positions). I am doing this mostly for performance improvement ...
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0answers
228 views

Exported Blender model is flipped when Imported into game using Assimp

I have made a 3D game engine, and as part of this I use Assimp to load in meshes to my game. One of the meshes I load in is my ...
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52 views

How to align edge vertices of modular props snapped on a 2D grid?

For a project I am working on I create some 3D props in Blender that can be put together in a modular way on a 2D grid in Unity. In Unity I generate the grid contents using these props. Now given ...
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29 views

Import blender camera with key frames to unity?

I am wondering if I can take a camera tracked camera from blender and import it into unity. Is there any way to do this? Please let me know! Thanks in advance.
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149 views

Problem when importing fbx in Unity made in Blender

First I will explain how do I make my object in Blender: I want to make an object with a texture that have transparecies (png image). I unwrap my object and then apply the image to it in the UV ...
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1answer
1k views

Clothing and physics asset collisions not working

I"m making a character in Blender where there's a character mesh and a simple skirt. The skirt has a different material slot, which allows me to use the Unreal Clothing tool. I created the ...
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146 views

Imported FBX animations (exported from Blender) have different, messier keyframes than in .blend file?

I imported an a character to Unity 2019.2.8 that I made in Blender 8.0, which was exported from that program in .FBX format. The animations play back the same (perceptually, but the keyframes are very ...
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32 views

Workflow to have character look like : Tokyo ghoul:re [Call to exist]

I am looking into a lot of different software and now that I got my head around most of them, I was asking mysel if someone knew what has been used to create the characters in the game I mentionned. ...
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1answer
394 views

Downsides to automatic UV unwrapping

I have seen several software packages that offer auto UV unwrapping as an option. My question is why would you ever manually UV unwrap if there is an automated tool to do so? Are there any ...

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