Questions tagged [bit-blit]

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How to do Colored Lights in CIE XYZ/LUV-like Space?

I've a 2d background, some sprites, blitted onto it. And over all that in the final pass I draw colored lights, to make projectiles look cooler. Basically I apply a classic lightmap, which is colored ...
1
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0answers
254 views

Why is my partially transparent image blitted fully opaque?

I have a part in my program that should display the currently playing song's name for the first 4 seconds, then fade out. Even though Surface.get_alpha() returns ...
5
votes
2answers
29k views

How to update off screen bitmap in a surfaceview thread

I have a Surfaceview thread and an off canvas texture bitmap that is being generated (changed), first row (line), every frame and then copied one position (line) down on regular surfaceview bitmap to ...
0
votes
1answer
760 views

Animating Tile with Blitting taking up Memory

I am trying to animate a specific tile in my 2d Array, using blitting. The animation consists of three different 16x16 sprites in a tilesheet. Now that works perfect with the code below. BUT it's ...
2
votes
2answers
481 views

TileBased Game: Blitting Hero or Sprite?

So my environment is all set up and now I'm working on the movement physics of my character. I used blitting to copy over my tiles from a tilesheet. But since they are static, they are only copied ...
7
votes
5answers
2k views

Fastest bit-blit in C#? [closed]

I know there is Unity, and XNA that both use C#, but I am don't know what else I could use. The reason I say C# is that the syntax and style is similar to AS3, which I am familiar with, and I want to ...