Questions tagged [augmented-reality]

Augmented reality is the use of computer graphics to add virtual elements to a real world environment in real-time.

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23 views

How to build bullet (hit) damage detection in Augmented Reality to a real life person acting as an opponent?

I am building an Android AR game using ARcore 1.18 in Unity 2019.4.5f1 (LTS). Now I want to create something like bullet damage detection just like it is built in a normal Unity 3D game. Of course, ...
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How can I use Body tracking in Android using ARCore or some other libraries?

I know that ARCore on Android doesn't support Body Tracking like ARKit does. But is there some alternative or workaround to ...
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1answer
25 views

Unity augmented reality app doesn't work on android

I am pretty new to unity and augmented reality applications. I use unity 2019.4.4f1 and my project is very simple as you can see in the screenshot below: I am using Wikitude plugin for image tracking ...
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32 views

Deforming a lip mesh to match face-tracking points

I'm creating a lipstick filter. I have a basic mesh for the lip shape ( 140 vertices ) which I am able to render on screen. I need the mesh since I have my own lighting system, and hence need the ...
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1answer
24 views

Unable to add AR session

I am new to unity and i am trying to make a AR app. I have installed AR foundation, Arcore Xr plugin, Arkit XR plugin via package manager. Then if i go to the Hierarchy panel to add a AR session and ...
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1answer
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How i can detect a single ARuco marker among several markers?

Hi everyone i am working on a rehabilitation application that depends on ARuco markers. The idea is to draw an object on a single marker among the four existing ones, then when the patient's hand ...
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1answer
24 views

Making an object orbit using c# script for Unity+Vuforia

I have written a simple c# script for Unity+Vuforia. I want to create a simple sample project where an object like a sphere is revolving (orbiting) origin (0,0,0) above image target. The code I have ...
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1answer
49 views

How to detect aging signs with ARkit / AR foundation?

How Do I approach the matter of detecting skin color, wrinkles, age estimation using ARkit / AR foundation in unity ? I haven't found any tutorials online that can help on this.
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1answer
110 views

AR Foundation video player in Unity without Vuforia

Hi I am trying to follow this mini tutorial and I can detect image and replace it with my 3d Object which is in AR Session Origin tracked image prefab. But when I try to add Video Player instade of 3d ...
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29 views

Detecting air tap down and up

Is it possible to separately detect the finger close and open gestures (air tap "down" and "up") with Unity (2019) for the Hololens, without using MRTK (it introduces too many portability issues in ...
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25 views

How can I places objects to specific facial landmarks ? like ears and hats

I'm currently trying multiple AR plugins in unity and I'm stuck in how to place certain objects in specific landmark positions. I used the landmark positions to spawn certain objects but they are way ...
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36 views

How to highlight intersection between objects?

I'm new to Unity and I'm developing an augmented reality app. My situation is as follows: I have two objects in the scene, a neighborhood model and a cube. The mockup will be the object I am going to ...
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Unreal Engine “Supports AR” is missing from settings

Unreal Engine v4.21.2 I'm trying to follow this tutorial here: https://docs.unrealengine.com/en-US/Platforms/AR/HandheldAR/FaceARSample/index.html under "Face AR Capture Setup" step 3. says: Launch ...
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1answer
146 views

Unity AR Ground Plane Detector

I need to check a "ground plane" to put objects over it without a marker, using Unity. Right now I'm using Vuforia, but the Ground Plane on Vuforia only works on some devices, I tested on mine and my ...
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How can i add mobile camera feed to unity?

I want to take my mobile camera's feed to unity , where if the target image is found , some action should happen ( may be like a cuboid appears on the target image). I thought of using ip webcam app ...
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1answer
372 views

Changing the 3D model of the Unity ARkit face tracking demo

I was able to get the Unity ARkit face tracking demo working with an iPhone X to animate a face model in realtime: I then tried to get it to work with my own 3D model, and imported the FBX file with ...
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How can I generate high feature point images for recognition within an Augmented Reality app?

I need to automatically generate 300-400 images (for a print medium) which will be used by an AR app (using ARCore). The printed physical image ideally would be 5" x 8" but can be 5" x 5" as well. ...
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65 views

Optimizing large number of ModelRenderable cubes with ARCore?

I am creating an ARCore Android app that involves rendering up to thousands of cubes, of course using a Node and ModelRenderable object for each. Understandably, I'm unable to do that without running ...
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1answer
402 views

How to set up Azure Spatial Anchors with Unity Android project?

I'm building an AR app in which I wish to use Microsoft's Azure and it's web service Spatial Anchors. I cannot seem to get the sample demo, which I downloaded from https://github.com/Azure/azure-...
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36 views

How can I use Unity AR without cloud services?

From what I've read so far, it looks like if I want to build AR apps with Unity, I need to use some kind of cloud service. Is there a way to use AR without sharing my (and my users) data to some 3rd ...
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0answers
32 views

Optimization of linear solving for small matrices (10x10)

How to optimize the hell out of linear system solving for small matrices (10x10)? This would be used in an AR engine for a few games, but has to be done very fast. This solver is to be executed in ...
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1answer
55 views

Unet Syncing within AR Hololens

I am out of options. I have tried everything I could and no matter what I do, the Transforms don't sync up. I have had multiple solutions that worked in my test, non AR project, but once I put on the ...
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1answer
468 views

Why does my Vuforia 8.0 AR app work with a PC webcam, but not with a phone camera, and how do I fix it?

I am making an AR recognition app, the first time I have done so in 2018.3. I have installed the database and target info from the Vuforia developer portal. I have imported my model, and created an ...
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1answer
93 views

Mapping a Touchinput-device in a 3D World for VR

I have a Touch-Input device which is linked to my Unity Program and a VR Device. The Touch-Input device which is bolted somewhere BUT the position can be changed. I can get the "2D Coordinates" X / ...
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1answer
236 views

Black screen after running emulation mode in the Unity Editor for hololens

I am having issues with black screen when running the emulation mode or simulator for Microsoft hololens. In the preview the camera shows what the user should see. I see no obvious reason to behave ...
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3answers
260 views

What is the difference between AR, VR and MR?

Please explain clearly and in short about the differences and boundaries between AR, VR & MR.
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373 views

Realistic intensity of a sun in Unity to match the outside world

I am creating an ARCore application in Unity where I want to make lighting shadows that match the real lighting outside. For this, I have made a rotational directional light that simulations the ...
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1k views

How can I load/import GIS file (ESRI Shapefile) to Unity3D at runtime?

I'm new to Unity3D and I need to implement an open source Markerless Augmented Reality GIS mobile app (Android, IOS) to show the underground utilities (like wastewater pipes, water pipes, electricity ...
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1answer
256 views

The cube does not rotate with Vuforia virtual button in Unity3d

I added the cube on the image target of Vuforia. I also added the Vuforia virtual button on the image target. Now I want to rotate the cube by pressing virtual button. For this purpose I implemented ...
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793 views

Use ARCore to detect marker and show information

I'm new to AR, and am trying to use Google's ARCore to build a simple AR prototype. Basically if a logo is detected, I like to place some real-time charts or text information on the screen. Similar to ...
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0answers
215 views

Android LibGDX 1.9.6 Augmented Reality captured images are black

Using LibGDX for an AR application and capturing image and merging lines and texts on LibGDX with image with this code. ...
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2answers
345 views

What is the universal “Distance Point” for human vision?

I'm not sure if this is the technical term, but I'm asking: At what rate do things scale bigger and smaller as they move toward and away from the human eye? I know the equation for the linear ...
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1answer
119 views

Do I need VR camera for VR Project?

I am to make a project involving virtual reality for college, I have a budget of $800, the original idea is to get a VR camera (this camera https://www.stereolabs.com or any other similar camera) and ...
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513 views

LineRenderer not working using Vuforia in Unity

So I'm trying to render a line that shows up when camera sees an image target and moves around with it. Very typical AR application. But my line renderer doesn't seem to show at all. Here's the code:...
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2answers
553 views

Using AR measuring techniques to allow free movement in a VR room

I am a Game Design student currently working on my graduation project. For this project, I want to develop a VR room, which can be walked through freely by using a smartphone. I already made a 1:1 ...
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1answer
1k views

Detect transform from detection of QR code?

I want to calculate the transform I need to render a 3D object in my world. How I see my idea: You open a camera You point it at a QR code The app detects the QR code and returns the 4 corners and ...
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0answers
512 views

how to implement ARVR controller in unity & vuforia

hello i've been strugling figuring out this thing. i'm trying to make ar controller for my vr cardboard game, so the idea is using AR and VR simultaniously. you will completely in vr game but your ...
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2answers
364 views

3D model gets partially invisible when large, Vuforia and Unity

I'd appreciate if someone could advise on my problem. I use one on-device image target and a single 3D model. I use Unity extension and then export the scene to Android project. I also use Extended ...
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1answer
468 views

Does Amazon Lumberyard support AR yet?

I would like some help regarding whether Amazon Lumberyard supports augmented reality (AR) or not. It clearly mentions VR is supported but nothing about AR support. It looks as if we just have to ...
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0answers
196 views

Playing a video in AR using Vuforia and Unity 5

I am trying to play a video in augmented reality using Vuforia and Unity5. I followed a few videos but I am still not able to play it. Can anybody help? I get the "error texture icon" instead of the ...
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0answers
317 views

Vuforia jewellery try out without marker

I need to create a virtual jewellery try out in unity 3d + vuforia. I have done it with marker as a target but now i need to do it without marker. Is there any way we can track live objects using ...
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1answer
214 views

Conversion of a C++ library to DLL

I'm developing an augmented reality application and I'm supposed to use the ALVAR library for AR marker detection. I use Unity as the game engine and unfortunately it doesn't support C++. Is there any ...
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1answer
2k views

Can we measure the distance between and AR marker and camera?

I'm in the middle of developing a game in Augmented Reality using Unity and ARToolkit plugin. I wanted to measure the approximate distance between the AR marker and the position of camera. Can anyone ...
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1answer
585 views

360 degree viewer for AR

I want to implement a 360-degree viewer for Augmented-Reality in Unity. Augmented-Reality means in this case, that I want to place an image like an interface mockup in my viewer which has transparency....
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0answers
186 views

Skewed 3d model when moving device around with Unity and Vuforia

I am having trouble with the orientation of a 3d model that is larger (think queen-sized bed) than the target image(a4 size bond paper). The model appears to be slanted in a way that looks totally ...
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0answers
239 views

Moving the rendered object/the projection perspectives based on an AR marker

I saw this video and now I am trying to making it. I have used Vuforia AR Camera Pulgin, and so far tracked the image on a marker but the problem is getting the four projections of the 3D object on a ...
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1answer
134 views

How to activate GearVR Menu in my own Unity-Apps?

So in normal GearVr-Apps, which you can download from the marketplace, you can activate the GearVr Menu to control brightness etc. with a long click on the back button. But this does not work for all ...
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510 views

Canvas not visible in my GearVR Project with Vuforia (Unity)

I created a simple AR project with vuforia and my Samsung GearVR, like described here : https://developer.vuforia.com/library/articles/Solution/Integrating-Gear-VR-and-the-AR-VR-Sample-in-Unity-5-3-...
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1answer
1k views

How to create a dynamic Map in Unity (Augmented Reality)

I created a dynamic map with a LineRenderer. The LineRenderer gets a new position assigned, for each movement my 'character' does. It works good, but I expect it to get a really bad performance at ...
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1answer
942 views

Tracking small moving targets in Vuforia

I am trying to track up to two small moving objects the size of a small toy car (about 7x4x4 cm / 3x2x2”)  from a 75cm / 2ft distance. I’m aware that the distance/size ratio is about 20, which is off ...