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Questions tagged [augmented-reality]

Augmented reality is the use of computer graphics to add virtual elements to a real world environment in real-time.

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400 errors for half my tiles in Map Tiles API

I have this error below for about half of my tiles (see screenshot). What can be wrong. It used to work just fine. I haven't made any edit related to the API to my scene. From my understanding, the ...
samuelnihoul's user avatar
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1 answer
45 views

Broken graphics in a compiled Android application

Why is it that when I compile this application in Unity for Android, the graphics completely break (camera image output). Maybe I need to set something special in the Player settings? I'm using the ...
Stiven's user avatar
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Using EasyAr camera turned out of focus

Dears, I have a technical problem and i need your support. I have tried my Augmented reality app on many devices ,but in 80% of devices CAMERA IS OUT OF FOCUS . I have tried to attach ...
phantom's user avatar
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Unity AR works on one device and not the other, despite the fact that they are the same model and API level

I hope someone can help me with this weird issue. We have an app with AR functionality, we have been building and running on device to test and have had no issues. We then did a full build and ...
Bryan Maritz's user avatar
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95 views

Changing the default 1 Unit = 1 Meter to 1 Unit = 1 Yard in Unity

I am working on an augmented reality project in Unity using MRTK and have just found out that one Unity Unit is equal to a meter in real life. Unfortunately my project needs to be in yards. My current ...
Dylan Levine's user avatar
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106 views

How can i rotate an object based on the finger position?

I am using Lens Studio to build an AR effect and trying to use the position of the hand tracker fingertip to make a cube rotate. For example, as I move my finger on the x-axis the cube rotates in the ...
Harry's user avatar
  • 141
1 vote
1 answer
944 views

Manually trying to start AR Core XR Loader, but its Subsystems won't start?

I'm trying to implement that in one scene I start the Google Cardboard XR Loader, and in the other scene I start the AR Core/AR Kit XR Loader. This is how I start the loader required for the scene: <...
Tudvari's user avatar
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1 answer
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Unity App working on one phone but crashes on another with the same API level

I built a Unity AR app which worked on my phone. However, on sharing the APK to another phone with the same Android version, it crashes on startup. I've tried increasing the target API level to max, ...
Apocalypse's user avatar
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42 views

How to increase performance of Android AR scene

I'm wondering how to improve speed on this scene for AR on Android, since it's still sluggish. From what I could see, Unity instanced the particle system meshes automatically (is that correct?). I'm a ...
StackBuddy's user avatar
2 votes
2 answers
162 views

How to motivate movement through the city in a D&D / Pokémon GO -like game?

My goal is to create a game that is sort of a combination between Dungeons & Dragons and Pokémon GO. The main goal of the game will be to have the players move through my city, in real life, and ...
user14457's user avatar
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1k views

Fully exiting HoloLens Unity apps, including closing the window

On both the HoloLens 1 and 2, with Unity at least from 2019.x LTS through 2020.x LTS, with at least 2D windows/fullscreen and 3D immersive apps, with any XR plugin (or no XR at all), run-in-...
Jason C's user avatar
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How to prevent re-opening a scanned image's URL again after pressing back to return to the app?

Simply, after scanning the trigger image with the phone's camera, the URL opens successfully. When I press on the back button to return to the phone's camera, the app reopens the URL again as you see ...
Help Me in GIS's user avatar
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0 answers
69 views

Occluding spawned object behind obstacles in AR/MR

I have spawned the object in Unity AR foundation and as expected, the object is always in front of the actual world objects. So if I spawn cube under the table and look from above, the cube is going ...
Corvus Ultima's user avatar
0 votes
1 answer
107 views

Unity 2019 Error : [email protected]/Runtime/ImageTrackingSubsystem/XRImageTrackingSubsystem.cs57,30): error CS0506:

I am opening an old project created in 2019.3 inside my new Unity 2019.4. I got this error message in Unity Console: ...
Job_September_2020's user avatar
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1 answer
299 views

Disable and re-enable image tracking ARKit

Is there a way to disable and re-enable tracking for images in ARKit? From the older versions, this was the solution. But the newer versions have removed the ...
Soxehe's user avatar
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1 vote
0 answers
53 views

How to build bullet (hit) damage detection in Augmented Reality to a real life person acting as an opponent?

I am building an Android AR game using ARcore 1.18 in Unity 2019.4.5f1 (LTS). Now I want to create something like bullet damage detection just like it is built in a normal Unity 3D game. Of course, ...
aymusbond's user avatar
2 votes
1 answer
4k views

How can I use Body tracking in Android using ARCore or some other libraries?

I know that ARCore on Android doesn't support Body Tracking like ARKit does. But is there some alternative or workaround to ...
aymusbond's user avatar
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1 answer
858 views

Unity augmented reality app doesn't work on android

I am pretty new to unity and augmented reality applications. I use unity 2019.4.4f1 and my project is very simple as you can see in the screenshot below: I am using Wikitude plugin for image tracking ...
Ali Nategh's user avatar
2 votes
0 answers
78 views

Deforming a lip mesh to match face-tracking points

I'm creating a lipstick filter. I have a basic mesh for the lip shape ( 140 vertices ) which I am able to render on screen. I need the mesh since I have my own lighting system, and hence need the ...
Anubhav Roy's user avatar
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2 answers
299 views

Unable to add AR session

I am new to unity and i am trying to make a AR app. I have installed AR foundation, Arcore Xr plugin, Arkit XR plugin via package manager. Then if i go to the Hierarchy panel to add a AR session and ...
Th_official's user avatar
-1 votes
1 answer
761 views

How i can detect a single ARuco marker among several markers?

Hi everyone i am working on a rehabilitation application that depends on ARuco markers. The idea is to draw an object on a single marker among the four existing ones, then when the patient's hand ...
Maha Mohy's user avatar
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1 answer
143 views

Making an object orbit using c# script for Unity+Vuforia

I have written a simple c# script for Unity+Vuforia. I want to create a simple sample project where an object like a sphere is revolving (orbiting) origin (0,0,0) above image target. The code I have ...
Chetan Waghela's user avatar
0 votes
1 answer
98 views

How to detect aging signs with ARkit / AR foundation?

How Do I approach the matter of detecting skin color, wrinkles, age estimation using ARkit / AR foundation in unity ? I haven't found any tutorials online that can help on this.
Saifiction's user avatar
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46 views

How can I places objects to specific facial landmarks ? like ears and hats

I'm currently trying multiple AR plugins in unity and I'm stuck in how to place certain objects in specific landmark positions. I used the landmark positions to spawn certain objects but they are way ...
darksphere's user avatar
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0 answers
249 views

How to highlight intersection between objects?

I'm new to Unity and I'm developing an augmented reality app. My situation is as follows: I have two objects in the scene, a neighborhood model and a cube. The mockup will be the object I am going to ...
JONATAS SILVA's user avatar
0 votes
1 answer
614 views

Unity AR Ground Plane Detector

I need to check a "ground plane" to put objects over it without a marker, using Unity. Right now I'm using Vuforia, but the Ground Plane on Vuforia only works on some devices, I tested on mine and my ...
Aly's user avatar
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1 vote
0 answers
39 views

How can i add mobile camera feed to unity?

I want to take my mobile camera's feed to unity , where if the target image is found , some action should happen ( may be like a cuboid appears on the target image). I thought of using ip webcam app ...
adari.girishkumar's user avatar
0 votes
1 answer
1k views

Changing the 3D model of the Unity ARkit face tracking demo

I was able to get the Unity ARkit face tracking demo working with an iPhone X to animate a face model in realtime: I then tried to get it to work with my own 3D model, and imported the FBX file with ...
skunkwerk's user avatar
  • 103
0 votes
0 answers
23 views

How can I generate high feature point images for recognition within an Augmented Reality app?

I need to automatically generate 300-400 images (for a print medium) which will be used by an AR app (using ARCore). The printed physical image ideally would be 5" x 8" but can be 5" x 5" as well. ...
siliconpi's user avatar
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0 answers
94 views

Optimizing large number of ModelRenderable cubes with ARCore?

I am creating an ARCore Android app that involves rendering up to thousands of cubes, of course using a Node and ModelRenderable object for each. Understandably, I'm unable to do that without running ...
David Reidsma's user avatar
1 vote
1 answer
619 views

How to set up Azure Spatial Anchors with Unity Android project?

I'm building an AR app in which I wish to use Microsoft's Azure and it's web service Spatial Anchors. I cannot seem to get the sample demo, which I downloaded from https://github.com/Azure/azure-...
Ian Rosenberg's user avatar
0 votes
0 answers
54 views

How can I use Unity AR without cloud services?

From what I've read so far, it looks like if I want to build AR apps with Unity, I need to use some kind of cloud service. Is there a way to use AR without sharing my (and my users) data to some 3rd ...
MBrain's user avatar
  • 75
1 vote
0 answers
44 views

Optimization of linear solving for small matrices (10x10)

How to optimize the hell out of linear system solving for small matrices (10x10)? This would be used in an AR engine for a few games, but has to be done very fast. This solver is to be executed in ...
rfabbri's user avatar
  • 111
0 votes
1 answer
64 views

Unet Syncing within AR Hololens

I am out of options. I have tried everything I could and no matter what I do, the Transforms don't sync up. I have had multiple solutions that worked in my test, non AR project, but once I put on the ...
Yiasmat's user avatar
  • 11
0 votes
1 answer
1k views

Why does my Vuforia 8.0 AR app work with a PC webcam, but not with a phone camera, and how do I fix it?

I am making an AR recognition app, the first time I have done so in 2018.3. I have installed the database and target info from the Vuforia developer portal. I have imported my model, and created an ...
rcgauer's user avatar
  • 171
1 vote
1 answer
103 views

Mapping a Touchinput-device in a 3D World for VR

I have a Touch-Input device which is linked to my Unity Program and a VR Device. The Touch-Input device which is bolted somewhere BUT the position can be changed. I can get the "2D Coordinates" X / ...
OC_RaizW's user avatar
  • 1,460
0 votes
1 answer
416 views

Black screen after running emulation mode in the Unity Editor for hololens

I am having issues with black screen when running the emulation mode or simulator for Microsoft hololens. In the preview the camera shows what the user should see. I see no obvious reason to behave ...
shanji97's user avatar
  • 290
5 votes
3 answers
472 views

What is the difference between AR, VR and MR?

Please explain clearly and in short about the differences and boundaries between AR, VR & MR.
Wickkiey's user avatar
  • 161
1 vote
0 answers
1k views

Realistic intensity of a sun in Unity to match the outside world

I am creating an ARCore application in Unity where I want to make lighting shadows that match the real lighting outside. For this, I have made a rotational directional light that simulations the ...
Daniel's user avatar
  • 559
1 vote
0 answers
3k views

How can I load/import GIS file (ESRI Shapefile) to Unity3D at runtime?

I'm new to Unity3D and I need to implement an open source Markerless Augmented Reality GIS mobile app (Android, IOS) to show the underground utilities (like wastewater pipes, water pipes, electricity ...
Ahmed GIS's user avatar
  • 111
0 votes
1 answer
495 views

The cube does not rotate with Vuforia virtual button in Unity3d

I added the cube on the image target of Vuforia. I also added the Vuforia virtual button on the image target. Now I want to rotate the cube by pressing virtual button. For this purpose I implemented ...
Syed Aun's user avatar
0 votes
0 answers
1k views

Use ARCore to detect marker and show information

I'm new to AR, and am trying to use Google's ARCore to build a simple AR prototype. Basically if a logo is detected, I like to place some real-time charts or text information on the screen. Similar to ...
Mary's user avatar
  • 239
3 votes
0 answers
248 views

Android LibGDX 1.9.6 Augmented Reality captured images are black

Using LibGDX for an AR application and capturing image and merging lines and texts on LibGDX with image with this code. ...
Thracian's user avatar
  • 114
2 votes
2 answers
1k views

What is the universal "Distance Point" for human vision?

I'm not sure if this is the technical term, but I'm asking: At what rate do things scale bigger and smaller as they move toward and away from the human eye? I know the equation for the linear ...
Your Friend's user avatar
2 votes
1 answer
157 views

Do I need VR camera for VR Project?

I am to make a project involving virtual reality for college, I have a budget of $800, the original idea is to get a VR camera (this camera https://www.stereolabs.com or any other similar camera) and ...
aero's user avatar
  • 133
0 votes
0 answers
764 views

LineRenderer not working using Vuforia in Unity

So I'm trying to render a line that shows up when camera sees an image target and moves around with it. Very typical AR application. But my line renderer doesn't seem to show at all. Here's the code:...
user avatar
1 vote
2 answers
668 views

Using AR measuring techniques to allow free movement in a VR room

I am a Game Design student currently working on my graduation project. For this project, I want to develop a VR room, which can be walked through freely by using a smartphone. I already made a 1:1 ...
Simon Veninga's user avatar
2 votes
1 answer
2k views

Detect transform from detection of QR code?

I want to calculate the transform I need to render a 3D object in my world. How I see my idea: You open a camera You point it at a QR code The app detects the QR code and returns the 4 corners and ...
user1009013's user avatar
1 vote
0 answers
564 views

how to implement ARVR controller in unity & vuforia

hello i've been strugling figuring out this thing. i'm trying to make ar controller for my vr cardboard game, so the idea is using AR and VR simultaniously. you will completely in vr game but your ...
Profz3D's user avatar
  • 11
-1 votes
2 answers
458 views

3D model gets partially invisible when large, Vuforia and Unity

I'd appreciate if someone could advise on my problem. I use one on-device image target and a single 3D model. I use Unity extension and then export the scene to Android project. I also use Extended ...
Gyuzal's user avatar
  • 97