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Questions tagged [assembly]

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2
votes
1answer
2k views

Classes in Unity - internal vs public

Why are classes created by the game developer in Unity public (by default) when you could just as easily make them internal? For example: I go Assets->Create->C# Script. Via the default script ...
1
vote
1answer
150 views

Pong in assembly waiting for input instead of moving the ball

I am writing pong in assembly x86 with TASM and I have a problem. The program is waiting to get input from the user to move the paddle (int 16h ah=0h) and while it is waiting the ball and the other ...
1
vote
1answer
292 views

Performance of 8 bit / 16 bit games vs Android/iOS games! [closed]

CONTEXT I have always been intrigued by video games - NES and SNES in particular. Now I am a 32 years old computer professional who has mostly done his coding in Java and C#. I recently found great ...
3
votes
0answers
59 views

What are the tools required to learn in order to create atari 2600 Games [closed]

I am a beginner in C++ and i would like to learn how to create a clone of an Atari 2600 game and using an emulator allow it to run on my current PC. my question is what programming language do i need ...
1
vote
1answer
674 views

Does HLSL implement Shader Model LOD instruction?

The DX Shader Model 5.0 has a lod instruction. It returns "the LOD (level of detail) that would be used for texture filtering". Does HLSL have a built-in intrinsic ...
4
votes
5answers
654 views

Is Kip R. Irvine's claim of Assembly being practical for game development accurate?

Kip R. Irvine's book, Assembly Language for x86 Processors, sixth edition, begins by comparing the Assembly language against high-level languages. One of the pros for Assembly, was game development: ...