Questions tagged [architecture]

How code is structured. For questions on the internal design of a game engine.

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Where can i find tutoral for Designing building in 3dsmax [closed]

I have searched various tutorials for 3ds max. They only show simple house apartment and that too not compelete. Is there any online company which have tutorial set for complete building design from ...
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1answer
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Real-Time-Strategy control structures/achitecture [closed]

I am looking at building a real time strategy game (of at least the framework for one) in Unity, and was wondering what control structures and/or architecture I should focus on using. current ...
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1answer
78 views

Why isn't this glsl program working? [closed]

Why isn't this glsl program working ? ...
-4
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1answer
234 views

webgame engine how does it works [closed]

How does the engine of a webgame works? I'm thinking of games like tribalwars, grepolis and forge of empires. How does that keeping alive work. I mean, a user is building an building, and quit the ...
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2answers
2k views

Is this design a service locator design pattern?

I was reading what a service locator pattern is from this article, and now I'm just wondering if I merge service and locator classes is it still a service locator pattern or not? And if not, do you ...
-5
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1answer
344 views

What technologies are used for Game development now days? [closed]

Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However ...
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2answers
547 views

How do I make connection between entities? [closed]

UML diagram + explanations. Bonus if I can make it happen in Java. Also killing panda is bad =)
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2answers
531 views

Is it possible to integrate Action Script 3.0 with Java Script and PHP for an online browser game?

My client wants a browser based online game, languages which are known to me are Java Script PHP and Action Script and also My Sql. Game is quite like Farmvile as far as functionality is concerned.I ...
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1answer
270 views

Should I use reference counting on entities in component-based entity system? [closed]

In component-based entity system, should game objects be reference counted? What about components? Tell me please your pro and contra.
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1answer
316 views

What kinds of 3D objects should a game engine have? [closed]

I know this is a pretty general question. But I've been looking for different kinds of 3D objects and their names to implement in my engine to boost its speed. Static meshes, dynamic(?) meshes and ...