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Questions tagged [animator]

The tag has no usage guidance.

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Overriding bone rotations with OptimizeGameObjects enabled

I'm working with a character model in Unity3D (2017). The character model currently has OptimizeGameObjects disabled. Ideally, I can change it to have the setting enabled. Unfortunately however, I ...
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Set specific animator-state as more important

I have a animator with 3 states: KnifeWalk KnifeIdle KnifeAttack The KnifeAttack state should be run, whenever the bool "Attack" is set to true. This always ...
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Need Root Motion For Gravity, But It Affects Rotation?

I have a little animated character in my game with multiple animations. In order to have gravity affect him, I turned on "Apply Root Motion" in his animator. Now one of his animations won't rotate ...
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Unity Blend Tree Animations wont trigger

I have setup Blender Tree Animation, it works fine inside the preview, But does not show anything inside Game window. using below code to pass moveX & ...
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Unity animation plays in preview but not in playing mode

I create a simple animation and an override controller for it with code. ...
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2answers
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UNITY || How to access the “exit transitions” of the current played clip from the animator?

So, I have an animator , i can access it. But from there I have no idea how to access the clips inside. I need to access the transition of the clips. I got as far as accessing the object of the "...