Questions tagged [animation-controller]

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What is “Avatar” in the “Animation Controller” used for?

I'm using animation layers for a model of type "Generic". The "Base" layer contains an "Idle" animation. The "Shooting Layer" contains a pistol shooting ...
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1answer
353 views

issues about combo attack system animation

i have some issues about my attack animations right now, i'm doing my light attack which has 3 separate attacks and animations. the scripting and trigger works(without animation), but my animation ...
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102 views

Combine all animation state into one clip (.anim) file in unity

I have an animation controller where different animation states(clips) are available. Like this: Now my aim is to convert all this states animation into a single clip (.anim file). Is this possible. ?...
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Unity animations not playing where they are suppose to be

Hello to all those Unity Developers out there, I am having a big issue with my game, what I am trying to do is to make a cutscene but when I change camera it just goes in a completely different spot. ...
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1answer
36 views

Animating MultiPart 2D Character with RigidBodies

Some background to the question: I am attempting to animate and control a large multi sprite 2D Boss character for a platforming game. Up until this point I had been assigning individual animators for ...
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How make animation only consider the final position?

I'm trying to make an energy indicator for a puzzle, and i decide to user animation to set the position of the red indicator(photo). My first ideia is to make 9 animations, and for every black arrow ...
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24 views

How to animate two or more unrelated properties on a sprite GameObject using animation layers?

I have a sprite in Unity 2019.3. It is animated like so (with provided mockups): Its base animation is just one frame; i.e. it has the same Sprite whether idle or ...
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62 views

Dynamic Sequence FBX Animation Generation

I have a project that will generate a sequence of animation which is a sign language gesture based on the input text from the user. I already figured how to use mecanim but it will be difficult if I ...
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11 views

How do I create a simple animation for use in Unity?

I'm trying to create a simple shrinking animation for use in Unity. The goal is to create an animation that shrinks the object to be 0.1 scale. I've created an Animator Controller with an empty state,...
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132 views

Update position using animation curves

Implementing the suggestions from this answered question, I am trying to move my player according to the animation. To do so, I am adding the transform.position property to the animation and then, ...
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37 views

Calculate animation weights based on two variables

I am working on a custom engine and have been tinkering with animations using the Cal3D library. My previous experience with animations was based on prototyping a bit with Unity's Mecanim. Right now, ...
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197 views

Unity3D: Modifying Animator Controller parameters

I have this GameObject with an AnimatorController. The AnimatorController has several states in which I want to parametrize the animation's speed because configuration. For this, I've created an ...