Questions tagged [3d]

3D refers to three dimensional space where coordinates are represented with X, Y and Z values.

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How much extra processing power is required for a 3D TV compatible game? [duplicate]

Possible Duplicate: How much extra power is required for a stereoscopic 3D game? How much extra processing power would be required to make a 3D TV compatible mode in a 3D game? (Nothing specific,...
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279 views

How to load .max files to Panda3D [duplicate]

Possible Duplicate: How to convert .max files to .egg on linux Is there a way to load .max files directly to Panda3D engine? I am running Panda3D on linux so converting them using 3ds max is bit ...
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231 views

Simple project - make a 3D box tumble and fall to the ground [duplicate]

Possible Duplicate: Resources to learn programming rigid body simulation Hi guys, I want to try learning rigid-body dynamic simulation. I have done a fluid and cloth simulation before, but never ...
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1answer
67 views

How can I export a 3D model with keyframes to use in Blender?

I'm currently trying to export some 3D data and load it into Blender, but I've encountered some problems at the time of processing the meshes. They all have keyframes (nothing too complex, just ...
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3answers
978 views

How should I make (3D) buildings that can be entered in the game?

I have no idea about how would I make a building that can be entered in a game. Should I model separate parts of it and than combine them or should I model the entire thing as one object? Are these ...
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1answer
61 views

How to create a 3D network-like interactive model? [closed]

link: Link to video. it's a small video only 1 min 40 sec I have included a link to the video which shows what I am trying to achieve, I am a beginner and I don't have any idea to do it, also I am ...
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1answer
142 views

2d grid for 3D game

I have a 3D game dungeon crawler game. It's procedurally generated. I have a bunch of prefab rooms that are used to put together this dungeon. When not in combat the player uses a navmesh to move ...
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1answer
192 views

Ended up with left handed coordinate system OpenGL but I need right handed

So I started to make my own engine, and got my Z axis pointing away from my camera. I don't know why it happened, I followed this tutorial pretty much. I'll post my persprojection and view ...
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1answer
180 views

OpenGL: Generating a single square with a Quad Strip

I am currently trying to create a terrain generation system (for my 3D game) with OpenGL 2.1. The way I am doing it requires the creation of a massive 2D square that consists of multiple smaller ...
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1answer
147 views

Multitexturing depending on given variables?

I'm having trouble with rendering multiple textures. Using XNA gamestudio: working with 3D meshes and texturing. Effect.fx HLSL I do have a map/level that loads from a heightmap. - This works I have ...
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1answer
1k views

How can I generate 3D noise in chunks for terrain?

I'm trying to create a voxel engine that uses marching cubes to create smoothed terrain. I have most of it implemented, but I'm struggling with how I should create a noise function in three dimensions....
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1answer
881 views

Generating a grid of cubes in 3D space [closed]

I am trying to generate a grid of cubes in 3D space and It aint workin... All im doing is for looping YXZ (in that order) (nested for loops) then im doing cubes[x][y][z] = ... (new Location(x,y,z)) ...
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1answer
169 views

Help me choosing a 3d modelling software for this project? [closed]

I'm making a video where I want to show a few scenarios of a game in 3d: It has some objects with simple shapes - stairs, walls, barrels. So all I have to do is to model those simple objects and ...
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1answer
1k views

How to open .lmesh and .lanim files? [closed]

I try to open league of legends models using Blender, but I don't know how to handle .lmesh and .lanim files. These files are located in here: http://static.lolking.net/shared/mv/
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1answer
1k views

Drawing polygons in 3D

I have recently been working on a 3D engine from scratch, using JavaScript and HTML5. I've successfully created lines (although slightly buggy) and points, but I can't figure out faces. My current ...
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1answer
209 views

Camera not working

I made a camera in DX9. To move forward I press the Up arrow. To rotate on the Y axis I use the mouse. When I perform these movements on their own the camera moves at the speed I want. However, if I ...
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3answers
4k views

iPhone 3D Game Development using Maya?

I'm reading up on 3D game development for the iPhone. I'm looking into programs like Unity for 3D development. My question is are these the best ways to go for 3D development for the iPhone-Unity or ...
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1answer
122 views

How to remove gameObjects once they are out of screen

My game has a player that keeps running forward automatically. Here is the code I'm using: ...
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1answer
321 views

Increment int in array - int i is out of scope? [closed]

This is my scenario: I have a 3D model of a house, and an autonomously moving robot moving through the house picking up multiple objects. I have an array of 3 objects I want it to pick up, but I don'...
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1answer
244 views

What type of 3D engine is the original Quake engine?

What type of 3D engine is the original ID Software Quake engine (1996)? What is the correct terminology? Is there a particular simple term that describes this type of engine? E.g. the original ...
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1answer
3k views

Insert 3d text to the front face of a cube GameObject

I want to add a text to a cube in Unity. I have a cube which has a 3d text as a child. I am using the below UnityScript to write on the 3d text: ...
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1answer
806 views

Create plane matrix from three 3d points

I have three 3d points (x, y, z). I am trying to create a 3d plane and get a 3d Matrix from those points. The XYZ values are not accurate in this case but should give an idea on what I am looking. I ...
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2answers
904 views

How do I pick correct tile in isometric 3D map?

I want to know how to pick the correct tile on a isometric map in 3D space. Here is a 2D example. They use a colour key map to correctly pick the coordinate. How can I achieve this in 3D space? Is ...
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1answer
4k views

How to create a map by coding in OpenGL

I have a very good knowledge about Java, C++, Qt, C# etc... and I wanted to start making a game... most the engine that the game per se since I don't like the "design" part of making a game.. I have ...
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1answer
1k views

How can you procedurally dismember a character model? [duplicate]

For example in the new Doom, you can use a chain saw and slash an enemy apart, the enemy actually splits in half in the path of the chain saw. I know how to do the cheap effects where you store a copy ...
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1answer
969 views

How to make the 2D sprites into 3D game objects?

I got this code and this code uses sprite as chess pieces. All I want to do is to use 3D game objects instead of sprite. And I am confused on how to do that. I already got the code and it is using ...
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1answer
96 views

Implementation of A* Algorithm in a 3D Cube Array

I am working on making a program that finds the most efficient way to a goal from a starting point, with a few random debris set around. The entire thing is a 25x25x25 3d array of Cube objects, which ...
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1answer
145 views

Realistic 3D Lighting in Unity

The game I am working on is in 3D, and I need to create a realistic looking recessed ceiling light, preferably without any 3rd party plugins or tools, as I am on a school computer. What is the best ...
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1answer
112 views

Camera not working in a Game Maker mod I am creating [duplicate]

I wrote an object, in Game Maker. My problem is that the camera appears to be nonexistent. It does not follow the player, and from the perspective it displays on the screen, I believe I simply do not ...
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1answer
540 views

How can I render 3D frames quickly using VB?

I want to make a simple 3D engine using vb. It must be fast at creating frames obviously for a 3d game. So this code i have draws a frame at 4 fps ...
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1answer
236 views

Why Is My AABB Collision Detection Not Working

I am going to be making a 3D game and I need to be able to test for accurate collision. I was able to get bounding sphere collision working (too inaccurate to be used for the whole game), but AABB ...
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1answer
1k views

theory behind rotation of a 3d cube using mouse

I want to rotate a 3d cube using mouse in python/pygame. Could someone explain the theory behind rotating a 3d cube by mouse? I dont understand how angleX, angleY and angleZ are affected by mouse ...
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1answer
134 views

Why doesn't my XNA model render at all? [closed]

I am trying to draw a 3D Model in XNA 4.0, but it doesn't show up. I think I made it correctly, but maybe not. My code follows: Here is the LoadContent and ...
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1answer
99 views

Creating and drawing models efficiently

As I am learning the basics of game programming (in xna), I want to start creating simple 3d models and draw them (I'm already able to draw, control and animate them). I want to create the following: ...
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1answer
1k views

Simplex noise 3d map generation [duplicate]

I've just started learning 3d stuff and want to make minecraft clone, cause cubes are easy ( I hope ) :) Arleady wrote chunk creation, menagement and displaying and want to generate nice terrain, but ...
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1answer
533 views

3D Character Development [closed]

First and for most. I do have a fair amount of experience programming. I have experience with many programming languages and I have taken a few courses in computer science. I have development some ...
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2answers
321 views

What kind of math should I be expecting in advanced programming? [duplicate]

Possible Duplicate: What math should all game programmers know? And I don't mean just space shooters and such, because in non-3D environments it's obvious that not much beyond elementary math is ...
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1answer
504 views

Blender or 3Ds Max [closed]

I am starting a 3D video game project and I do not know whether I should use Blender or 3Ds max. Other sites say to use Blender because it has similar functionality and it is free, but I need to know ...
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1answer
219 views

Retrieve the coordinates of the *occluding* (closest/drawn) pixels during 3D overlap, using OpenGL?

Sorry if the question is not worded well, I'm a new to both 3D and OpenGL. How could I go about obtaining the 3D coordinates of the occluding object, at the point where occlusion is happening (i.e. ...
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1answer
877 views

Convert 3D direction vectors to yaw/pitch/roll angles

I have the code below that takes a set of yaw, pitch, and roll rotation angles (in degrees), and populates forward, right, and up basis vectors to express this rotated orientation as a Cartesian ...
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1answer
56 views

What is the alternative (new) 3d projection called that solves the stretching / zooming at sides of monitor?

I understand about camera's and projections etc, such that we have distortion and zooming when at the sides of the screen (exacerbated on 21:9 monitors), however a few years ago, in a Unity forum ...
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2answers
322 views

3D model gets partially invisible when large, Vuforia and Unity

I'd appreciate if someone could advise on my problem. I use one on-device image target and a single 3D model. I use Unity extension and then export the scene to Android project. I also use Extended ...
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1answer
98 views

Perspective projection? [closed]

I am trying to write an elite like game and I kind of understand the maths behind it but it would be really helpful if someone could explain it.
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1answer
330 views

Record new animation in Motion Builder

I was rigged a 3d character model using MotionBuilder software. now i want to record my own animation for this 3d model. im new for the motion builder and i was unable to find a good reference for ...
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2answers
586 views

XNA moving towards 3D point, RTS style

I looked around to see if this question had already been asked- maybe it has, maybe it hasn't, I don't know. I'm trying to make a 3D RTS game. Right now we're trying to get the basics on the table. ...
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1answer
216 views

XNA 2D Particle in 3D world [duplicate]

Is it possible to make 2D-sprite particles in a 3D world that always face towards the camera?
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2answers
227 views

3D turret tracking in XNA 4.0 [duplicate]

I've beeen going through Reimer's flightsim tutorial and wanted to expand it by adding anti air turrets shooting at the ship. Im still new to programming in c# and xna and also a bit horrible in maths ...
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1answer
274 views

problem with bullets shooting in FPS game

Please check out my game here: http://still-escarpment-3701.herokuapp.com The problem is with shooting. The bullets keep on moving with the First person controller instead of moving from the same ...
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1answer
2k views

Asset missing problem XNA

I'm using VS2010 with XNA 4.0 and I'm trying to load an FBX model with texture on the screen. The problem I'm having is this error: Missing Asset: C:\Users\ChocoMan\Documents\Visual Studio 2010\...
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1answer
773 views

How do I perform collision tests between two 3D oriented bounding boxes?

I want to test two 3D oriented bounding box objects against each other and stop them if there is a hit detected. How can I accomplish this using only the collision detection functions in the Bullet ...