Linked Questions

5
votes
4answers
4k views

How to make hard to hack leaderboards [duplicate]

Okay, someone tasked me to make a leaderboard for their game. However, the one I have right now is really insecure. All it does is check if someone is in the top 100, and if they are, post the score ...
1
vote
0answers
334 views

How can I secure a high score table? [duplicate]

Possible Duplicate: How can I prevent cheating on global highscore tables? So, I create a game in Flash and I want to keep a hi-score table for people to compete in. After a player has finished ...
1
vote
0answers
146 views

HTML5 game : Secure way of saving score [duplicate]

I wrote a pretty basic game for colleagues to play : the player shoots on an enemy which has 50 lives while other smaller enemies pop randomly on the screen. The goal is to kill the main enemy as fast ...
3
votes
2answers
2k views

Should I scrap my own leader board and go for the Facebook built in one?

Currently I'm rolling my own score and leader board functionality in my FB canvas game. In my game, users can see what score they have, in addition I have a public leader board where everybody can see ...
2
votes
2answers
1k views

Implementing an online database [closed]

I'd like to get into online games programming. I thought that as a start i'd be a good idea to implement an online database that would store the progress and score for a game i have made, i'll ...
4
votes
4answers
3k views

Sending high scores to a web server in an open source game

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...
-1
votes
3answers
2k views

How do I make a highscore database for Unity?

I have been looking around, but I haven't found the perfect answer, yet. I want to to send scores from Unity to a database, without a username, and display the high scores in the highscore menu. How ...
3
votes
3answers
112 views

Validating victory report to PHP leaderboards

I have decided to begin working on some sort of leaderboard server for my PC game. For starters, I decided to write some PHP scripts to handle it. The script doesn't actually receive a score - it ...
0
votes
1answer
162 views

Keeping score server side to prevent cheating

For my Unity WebGL game, I'm looking into storing the score of users in a database to make a highscore table (it's not a multiplayer game). Because client side code can always be "hacked", the advice ...
1
vote
1answer
94 views

How to handle user save games?

I started on my first game; and now im confused how to handle the player SaveGames. I use google-play-services to persist the user's save games across devices, and I am keeping a local save too. So ...