Linked Questions

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0answers
32 views

Unity rigidbody glitch throu corners [duplicate]

No matter how thick the wall is, the player will glitch through. I've tried changing the settings on the rigidbody but nothing have worked. The walls fits together almost perfectly. Why is this ...
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0answers
20 views

My colliders keep going through one another? [duplicate]

So, I have some platform with colliders and a character with a collider (everything in 2D). The problem is, while there is some noticeable effects (a certain push back) when the colliders collide, ...
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0answers
18 views
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2answers
6k views

Move rigidbody using WASD keys but rotate it based on camera/mouse movement

I am very new to unity and my scripts are based on some scripts found on the web. I want to make a first person view so the camera is attached to my rigidbodys head. Then i want to move my rigidbody ...
1
vote
1answer
2k views

How to make sure an object NEVER passes through an edge collider (2D)?

In my top down perspective game, I have a ball that bounces off of walls. The ball should behave in a way where it will always bounce off in a 90 degree angle. The ball can only move up, down, left ...
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2answers
2k views

Dragging a Rigidbody2D without passing through obstacles

I have this body of code written for an object that needs to be an obstacle and another object that is draggable. I have colliders on both and a kinematic rigidbody on the draggable object, but the ...
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votes
1answer
1k views

How to prevent a cube from falling through a plane in Unity

I am trying to prevent a player cube from falling through the plane (Battleground) in Unity, but after adding Mesh collider to both the cube and plane, as well as adding a rigidbody, nothing seems to ...
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votes
1answer
209 views

Tetris block kinematic rigidbodies pass through one another with Transform.Translate

I am trying to build a Tetris 3D game in Unity but I am stuck at getting the different blocks to interact (to detect each other, to sit one on top of the other rather than going through each other). I ...
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0answers
234 views

why are my 2d game objects passing through each other?

So I've been looking around for a while and can't seem to find an answer for this. I am trying to make a game where you stack shapes as high as possible. I have an OnMouseDrag script so I can grab a ...
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1answer
204 views

I'm Dragging object by using touch (mobile) it doesn't stop when hit collider

I want to make object stopped when it hit collider of another object. But it doesn't stop. How can I fix this? - Unity my code is: ...
-1
votes
1answer
125 views

How can I prevent the balls from overlapping?

I am making a ball rolling game controlled by tilting an accelerometer. In my game multiple balls overlap, so they end up showing as only one ball. How can I solve this problem, so balls do not ...
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votes
2answers
57 views

Rigidbody not working properly

I have two objects: a player and a wall. The player is passing through the long side of the wall but it collided with the short side of the wall. I want the player to collide with whole wall. Here is ...