So, i'm creating this little music game as and exerciseand want to do it as "Correct" as possible.
The game works like this:
- The player gets a short melody played to them ("C4","D4","E4","C4")
- Then the player has to play it back.
- The notes in each level are at the movment stored in arrays as strings, and each level has a class(Level1, Level2 etc...).
I'm thinking this can be difficult to manage as a create more complex levels. And I really want to be able to add Levels via the internet without having to update the app.
Would it be better to have a "LevelMangager" that loads inn XML data on runtime?
I'm using the starling framework and i want it to be able to run on Mobile to.
As you probably can tell i'm fairly new to game dev. so all insight is appreciated