As with all Unity versions Unity 5 comes with a set of Standard Assets. This new set of Standard Assets comes with a Car Controller. Either by attaching a Car user controller script or a Car A.I. script the Car is ready to be used within a game. I am using that said Car controller to create my own car in a game. What I am trying to do is increase the cars acceleration and top speed. I did not find any documentation on the mechanics behind the car controller (and since I do not know much about cars) I did not find a way on how to do this. I am reading the script and understand the flow of code but do not understand which variables affect what in the script.
Now for Top speed the car controller exposes a public variable responsible for that precise task. But what about acceleration?