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I have been studying Java for almost a year and have been trying to develop a game using jMonkey. I have tried Unity before but since I only know Java I decided to go with jMonkey.

My problem is that the terrain/world edit in jMonkey is buggy. When I make changes to the terrain I sometimes can not save. Many others seem to have the same problem too.

I would also prefer drag n drog exactly like Unity has, but jMonkey doesn't seem to have that.

Is there any other way I can create the terrain/world (with drag n drop like Unity) and then import into jMonkey? What are the alternatives?

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I would recommend the following:

  1. jME3 SpaceShift Editor
  2. World Machine
  3. Blender.org

But you could also look into the List of level editors you probably would need to create an importer or do some magic with your output files but it is very possible.

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  • \$\begingroup\$ I dont understand the down vote jME3 SpaceShift Editor would be the closest thing to Unity3D the community has to here is a a video of it in action youtu.be/d-7HdPSl1BE \$\endgroup\$ – SkidRunner Feb 22 '17 at 20:49
  • \$\begingroup\$ jME3 SpaceShift Editor really looks good, thanks for the answer! \$\endgroup\$ – Johan Dec 27 '17 at 23:56

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