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do you know how to build mac build release version? in this case i use cocos2dx framework.

in vs2013 we easyly choose the build version but in xcode i dont know.

the indication release build is all CCLOG would disappear in the game. but i have try toggle it in buildsetting pane. CCLOG still displayed in my console.

any suggestion? thanks.

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haha, solved in here http://applehelpwriter.com/2013/10/01/change-between-debug-and-release-build/. its too fast question :P

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Another option is using the cocos console to compile, add the tag

-m release

which means mode release

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