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If I build a game that runs on a Windows phone, does that mean it will work on Android (and future ios) with .NET core or vNext? I do not wish to use XNA or C++.

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closed as off-topic by Seth Battin, ClassicThunder, Anko, congusbongus, Kromster Mar 30 '15 at 4:58

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "Programming questions that aren't specific to game development are off-topic here, but can be asked on Stack Overflow. A good rule of thumb is to ask yourself "would a professional game developer give me a better/different/more specific answer to this question than other programmers?"" – Seth Battin, ClassicThunder, Anko, congusbongus, Kromster
If this question can be reworded to fit the rules in the help center, please edit the question.

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    \$\begingroup\$ This isn't a game-specific question; the availability of .NET on other platforms applies to all mobile development. See the on-topic help:help center. \$\endgroup\$ – Seth Battin Mar 28 '15 at 18:04
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Yes,it will. Microsoft is open-sourcing it, and making it available on different platforms.

From Wired:

MICROSOFT OPEN SOURCES .NET, SAYING IT WILL RUN ON LINUX AND MAC

SATYA NADELLA’S RAPID reinvention of Microsoft continues.

In yet another bid to make up lost ground in the long march to the future of computing, Microsoft is now open sourcing the very foundation of .NET—the software that millions of developers use to build and operate websites and other large online applications—and it says this free code will eventually run not only on computer servers that use its own Windows operating system, but also atop machines equipped with Linux or Apple’s Mac OS, Microsoft’s two main operating system rivals.

Hope this helps (=

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Yes is the answer, and Xamarin is a useful to create native apps for all three major OS platforms, you could install Xamarin for Visual Studio

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