Is there any sophisticated game AI engine that can save time on AI implimentation and provides strong and clever AI? The game genre is strategy, so AI should be strong. The game in some aspects is similar to the starcraft. So we can use it as good example. As for me SC2 game AI is is very weak. When I played it, I quickly found very simple strategy line with help of it which could win in 100% of cases for any race. After that it was not interesting to play. So I want stronger AI, and AI that can learn. I don't like deterministic algorithms. I can accept some good end state machine algorithm, but good implimentation of such algos requare long time and testing. And all of such algos in stratgies are week and not interesting once the player has found weaknesses.
I can try to impliment AI by myself using neural networks, genetic algo or something like that.. but that will requare even more time.
So I am interesting in some ready sophisticated game engine, that would be easy to train and adjust under myself. I looked and found only http://alive.sourceforge.net/ ... it not looks very populat, fast and sophisticated.
(The game is openGL/C++. I have enaph free processor resources for AI)