I can define several
RPCs in unity and I can call them via the
networkView component. But it seems that it gets the
RPC called regardless where it is defined.
So I was wondering to know how do the scope of
RPC works in Unity. Am I able to call whatever
RPC in whatever script which share the same
networkView? Or is there any other logic behind?
As a corollary: can I define a unique structured file gathering every
RPC in my project?