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I have a Facebook-login button for my iOS game, but Facebook's login panel is entirely too big:

Unity UI image

The panel is cut off on both sides. It allows for input, but I cannot see most of it. My aspect ratio is 2:3; for vertical phone screens.

I tried to use FB.Canvas.SetResolution and .SetAspectRatio both did nothing. I have not attempted to view this on an iPhone yet, only in my Unity debug view.

I have never worked with Facebook SDK before, and can't find this issue discussed elsewhere, so help would be appreciated!

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