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I made a game in monogame recently, using the XNA content pipleline. I then sent the whole folder (The release folder in visual studio) to a friend of mine who does not have visual studio or monogame. He said he can't open the game. What the are files I need to give my friend for him to be able to play it?

He has Windows 8

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    \$\begingroup\$ Does it not give an error message? \$\endgroup\$ – MichaelHouse Mar 4 '15 at 17:46
  • \$\begingroup\$ Forgot to ask him. He has not been online for a few days. I will ask him and get back :) \$\endgroup\$ – Winger Sendon Mar 4 '15 at 18:09
  • \$\begingroup\$ OpenAL is usually one thing that needs to be installed. \$\endgroup\$ – mklingen Mar 4 '15 at 18:35
  • \$\begingroup\$ Ok this is what my friend told me "the game starts but its black can't see a thing... and I hear some music, then a message pops up that says the game has stopped working" So he needs OpenAL? Is it a dll? What else do I need? Sorry for my noobness \$\endgroup\$ – Winger Sendon Mar 5 '15 at 12:09
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Your friend either need to install all the same develop tools you have (Visual Studio and XNA/Monogame) or you can create an install package. Right click the project and pick publish.

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Then you gill get a wizard. I put mine in E:\Temp

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Next step is simplest if you select CD-ROM or DVD-ROM. You can just as well install from a folder on the hard drive. In my case the files were put in E:\Temp

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Next step it to put all files in that folder in a zip file and send it to your friend for installation.

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