I'm working on a 2d top down game with libgdx and I think i got the basics. No want I want to implement lighting, I don't know anything about lighting. I want just to have some light sources and shadows, but how do i do it?
Is using glsgl the only wayto do lighting in a 2d game? I've already tried to learn opengl and gave up because i thought it was too dificult and could take too long to do something even if i got the basics. Mabye glsl is different anyways
Any examples/tutorials would be welcome. Thanks in advance