I'm new to graphics programming, though not to coding generally. I've been learning opengl from the OpenGL Superbible, 6th Edition. I was trying out the shader examples from the book but couldn't get them to work. The logged error says approximately "incorrect #version". The book uses GLSL 4.3 core.
I ran glewinfo.exe
and the generated text file said that the core OpenGL version on my system was OpenGL 4.0, but it was the stats of my integrated Intel GPU, not my Nvidia GT720m GPU. I'm pretty sure the nvidia gpu supports a higher opengl version.
How do I get GLEW to detect the high-performance GPU and make calls to the Nvidia drivers instead of the integrated Intel HD GPU?
A similar question has been asked there, but it concerned only running the program on the gpu. How do I tell which version of OpenGL the Nvidia GPU supports?