# How can i get a value from object in tmx file in Cocos2d x 3.x?

I want to set my sprite in x coordinate based on an object in TMX map file, this is my code:

tileMap = cocos2d::TMXTiledMap::create("ground.tmx");
ground = tileMap->layerNamed("ground");

TMXObjectGroup *objects = tileMap->objectGroupNamed("objects");
Dictionary *sign = (Dictionary*)objects->objectNamed("sign");


How can i get a value of object in tmx file in Cocos2d x ?

ValueMap sign = objects->getObject("sign");