I have an animation that does not loop. It plays for the default duration (n seconds), then stops on the last frame. This is exactly what I want to have happen, but I want it to play for m seconds, not n seconds. I do not know how long n seconds is.
I have to get it exactly to m seconds, because it is a changing variable. So estimating will not work. I need it to match up exactly with another animation. How can I stretch an animation to last an exact number of seconds?