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I want to make topdown row boat game with Unity. I want graphics to be simple (sprited), but the water must be "very nice" and realistic and it should reflect movement in it (paddles and boat movement maybe minor things like rain).

I was satisfied by the look of water made from basic assets, but I don't know how to add ripples from boat and paddle bodies. (is it possible?).

Can I use this or any other free component for my purpose or should I write some sort of script for my very own water behavior somehow?

Examples of 2d water ripples i like:

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