I'm actually developing a game with libgdx and I'd like to create a splash screen. To do this, I must use the Universal Tween Engine. To add the Universal Tween Engine, I followed the instructions of the libgdx doc at this link: https://github.com/libgdx/libgdx/wiki/Universal-Tween-Engine
I created a new directory called "libs" in my project directory (not with Eclipse) and put on it the universal tween engine files I got by downloading the universal tween engine. At this time, I had this:
After that, I made the edits in the dependencies sections of "build.gradle" (by adding this: compile fileTree(dir: '../libs', include: '*.jar') )
Then I tried to refresh the gradle dependencies (by right clicking on my core and android projects and pressing "refresh".)
After restarting eclipse, I tried to work with the universal tween engine by trying to import some of the tween engine (I typed on the top of my main class "import aurelienribon.tweenengine.TweenAccessor;").
The problem is that I got a problem message saying "the import aurelienribon cannot be resolved", even after trying to fix the project setup, I got a message saying that this problem is unresolvable.
What shall I do?
Thanks for your answers.