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I am very new to game design and programming in Unrealscript for UDK. I have created a weapon mesh and imported it alongside it's animation set and created a start and end socket on it. I was wondering if anyone could help me create a weapon class for it and allow it to be used in the game?

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  • \$\begingroup\$ I was unable to find tutorials that was up-to date. They were all outdated \$\endgroup\$ – Dactal Games Jan 14 '15 at 20:36

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