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I'm trying to do a browser based game and I don't want to create my own game engine, no sense in recreating the wheel. Should I use Unity as my game engine? Or should I focus on a more Javascript based engine like Impact since it will be a browser game?

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Unity3D is a good candidate with WebGL support coming soon in version 5. S,o no plugin in the browser is required. You also can program it in JavaScript.

Info about it here

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    \$\begingroup\$ So, if I understand the article correctly. WebGL will allow Unity rendered 3D animations and images to 'natively' run in the browser? \$\endgroup\$
    – Robert
    Jan 8, 2015 at 15:40
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    \$\begingroup\$ @Robert Yes. The performance is already great. \$\endgroup\$
    – aggsol
    Jan 9, 2015 at 8:28

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