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I'm trying to do a browser based game and I don't want to create my own game engine, no sense in recreating the wheel. Should I use Unity as my game engine? Or should I focus on a more Javascript based engine like Impact since it will be a browser game?

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closed as off-topic by Josh Jan 8 '15 at 15:42

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  • "Questions about "how to get started," "what to learn next," or "which technology to use" are discussion-oriented questions which involve answers that are either based on opinion, or which are all equally valid. Those kinds of questions are outside the scope of this site. Visit our help center for more information." – Josh
If this question can be reworded to fit the rules in the help center, please edit the question.

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Unity3D is a good candidate with WebGL support coming soon in version 5. S,o no plugin in the browser is required. You also can program it in JavaScript.

Info about it here

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    \$\begingroup\$ So, if I understand the article correctly. WebGL will allow Unity rendered 3D animations and images to 'natively' run in the browser? \$\endgroup\$ – Robert Jan 8 '15 at 15:40
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    \$\begingroup\$ @Robert Yes. The performance is already great. \$\endgroup\$ – aggsol Jan 9 '15 at 8:28

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