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I'm currently looking for a branching dialogue editor that allows me to prepare all the dialogue, export it into an XML format that then can be parsed by Unity 3D.

The only editor I found until now is Chat Mapper, which is Win only. Is there something similar for Mac?

Even if there is nothing for the Mac – what would be other alternatives to Chat Mapper, if any?

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Have you considered using a mind mapping utility to help you flesh out your conversation branches? There are plenty of free and paid ones for mac

Most conversation builders seem to be tightly coupled to a specific game development engine, and there doesn't seem to be (m)any free standing alternatives.

Since you're looking at using Unity, look for existing Unity conversation makers, such as ConversationMaker and Conversation Engine.

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  • \$\begingroup\$ Hm, I completely forgot about FreeMind, which does mind mapping nicely and produces XML files … that could be an idea. And thank you for mentioning ConversationMaker … I did not know about, checking that out right now. Great suggestions! \$\endgroup\$ – xeophin Mar 1 '11 at 14:51
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    \$\begingroup\$ Conversation Engine has since moved to Github: github.com/tvogt/conversationengine \$\endgroup\$ – user30081 Apr 28 '13 at 19:46
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You can try inky by inkle studios, creators of 80 days around the world. It is very simple but let’s you build complex branching conversations.

There is Unity integration as well.

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