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Please help if someone faced this issue. I have a sound effect 3sec long which need to be played repeatedly for some time of 10 to 15 secs. Implemented like below: SimpleAudioEngine::sharedEngine()->playEffect(powerUpSound, true);

But when I play an another sound effect, previous sound (powerUpSound) effect stops. SimpleAudioEngine::sharedEngine()->playEffect(starsSouns, false);

Any help will be appreciated. Cocos2d-x v2.2.3

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  • \$\begingroup\$ two different sound file ? \$\endgroup\$ – Emadpres Dec 31 '14 at 12:50
  • \$\begingroup\$ yes two different sound files. \$\endgroup\$ – Same Dec 31 '14 at 12:54

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