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Former Nintendo dev Mark DeLoura wrote a series of books called "Game Programming Gems".

(http://www.satori.org/game-programming-gems/)

Do these books still contain valuable concepts, considering where games are today, the engines that are available, etc?

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Yes, the concepts are valid, especially when it comes to creating an Entity Component System (which is often vaguely discussed). The last couple books are the most valuable.

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  • \$\begingroup\$ Thanks for the comment. Have you read them? \$\endgroup\$ – Jason Dec 27 '14 at 1:31
  • \$\begingroup\$ Yes, I've read them. And I would also recommend Game Coding Complete 4th edition. \$\endgroup\$ – ChocoMan Dec 27 '14 at 3:47

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