I am trying to get more experienced with Ogre 3D and I am following the basic tutorials on the website. All the code samples compile just fine.
The first time I encountered an "error" was in Basic Tutorial 3.
The code line where Visual Studio says something is not right is
mTerrainGroup = OGRE_NEW Ogre::TerrainGroup(mSceneMgr, Ogre::Terrain::ALIGN_X_Z, 513, 12000.0f);
Visual Studio compiles this line but it shows an ugly red line beneath it and on mouse hover it says
#define OGRE_NEW new (__FILE__, __LINE__, __FUNCTION__) Error: no instance of overloaded 'operator new' matches the argument list" or if I mouse hover over Ogre::TerrainGlobalOptions() it says "Error: expected a type specifier
I searched on Google but couldn't find my answer. I got about a year C++ experience but that was mainly with the WinSock libary.
Thanks in advance.