I'm using unity 4.6. I saw a couple of UI masks tutorials and saw that there's a certain hierarchy I can't seem to break:
- -Canvas
- --- Panel (holds the mask component)
- --------Image
I want to move the mask and leave the image in its place.
(Attach the mask to a moving object, and by that, exposing the image by the moving object position)
I have 2 problems with it:
My moving object barely moves my mask (I guess because of the canvas). The image is a child of the mask, so even if it will move, it will move with it. Can I even do it?