For a school project I have to build a unity game. Since the focus is on programming and building the game and not on creating graphics (we are supposed to find free models/textures online) I'm trying to keep the graphics side of things as simple as possible while still achieving a decent and cohesive look for my game.

I was wondering if it is possible to achieve a decent "look and feel" for a game just using models together with well placed (colored) lighting? Are there any examples of games that do this?


closed as primarily opinion-based by Philipp, jhocking, MichaelHouse Nov 1 '14 at 14:21

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  • \$\begingroup\$ define "decent look and feel". There are games which use minimal textures, but these are usually of the more artsy and abstract kind. \$\endgroup\$ – Philipp Oct 31 '14 at 23:26
  • \$\begingroup\$ Most games start out with non textured solid colored shapes long before an artist is hired/brought in to make the textures \$\endgroup\$ – ratchet freak Nov 1 '14 at 0:17

Yes, there are many.

Game design is just like any art form, and minimalism can be done extremely well. Here's one example that comes to mind:


They make use of contrast (red vs. white) and slow motion (glass/people shattering) to get their cool factor.

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(source: superhotgame.com)


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