# Fixing text on the screen for Oculus Rift

I would like to fix text to the screen for an Oculus Rift in Unity. The text should say something like "get comfortable and then press any key". It seems like OVRGUI.StereoBox should work for this and I've tried to copy an example I found on Github, like so:

public class TargetScript : MonoBehaviour {
void OnGUI() {
Debug.Log("Drawing Recenter dialog.");
OVRGUI guiHelper = new OVRGUI();
Debug.Log("Stereo Box should be visible.");
Debug.Log (guiHelper);
}
}


The log messages indicate that this code block is definitely being hit, but no text is visible on screen.

What am I doing wrong?