I'm a beginner in game development and as a little project I thought I should try to do a top-down racer game much like the good old Slicks n Slide.
I've seen several tutorials and questions about steering and car physics but most is more complicated than what I need and uses box2d with wheels turning and so on.
I want it to keep simple and only want three buttons. Accelerate, turn left and turn right. And my "car" is for now just a circle :-)
My question is how to do the steering. If someone can explain it simple to me I would be very thankful. I know I need to use sin and cos to get the steering angle but I haven't figured out how.