What if I use some sounds from the game Unreal Tournament 2004? I can export them from .uax archives via UnrealED tool into .wav files. I could (and very would like to) import them into my game I am developing and use them there.

But is that right thing to do accoring to the copyright laws? Could Epic Games, I don't know, sue me for that? Or they can't unless I make the game shareware?

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    \$\begingroup\$ So you seriously asking if taking copyrighted materials without permission is allowed. What answer do you expect to get? \$\endgroup\$ – Kromster Sep 27 '14 at 12:34
  • \$\begingroup\$ gamedev.stackexchange.com/questions/8/… \$\endgroup\$ – MichaelHouse Sep 27 '14 at 15:06
  • \$\begingroup\$ @Byte56 is that a reason for downvoting? I asked for a specific sound source and about copyrights, not for a free bank. \$\endgroup\$ – AgentFire Sep 27 '14 at 15:20
  • \$\begingroup\$ The reason for the downvotes is because this is a legal question, not a game development one. Games aren't the only applications that have sounds and game developers don't know more about the law than other developers. On top of that, it's very specific to a single game. Instead of a more useful "Can I use sounds from old games". Overall, I think it's a poor question, without much effort or research put into it. There's a reason people look for free sounds, and it's because it's fairly common knowledge that using assets from another game isn't OK. \$\endgroup\$ – MichaelHouse Sep 27 '14 at 15:37
  • \$\begingroup\$ Also there are plenty of related questions which should have made that clear: gamedev.stackexchange.com/questions/24171 gamedev.stackexchange.com/questions/712 gamedev.stackexchange.com/questions/1653 \$\endgroup\$ – MichaelHouse Sep 27 '14 at 15:38

All assets, including, but not limited to, sounds in Unreal Tournament 2004 are the property of Epic Games. Unless you obtain explicit permission you cannot use any asset from UT2004 in other games. I do believe you are allowed to use the assets to build maps and mods for UT2004, as long as the mods is not sold for money. You should consult a lawyer to be sure!

A partial solution is to get a commercial license for the Unreal Development Kit after which you can use all asset bundled with it. However, I do not know if the UDK includes all assets from UT2004.

  • \$\begingroup\$ Okay, but what if I modulate and mix a copyrighted sound? Can I do that? \$\endgroup\$ – AgentFire Sep 28 '14 at 9:29
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    \$\begingroup\$ Modifying something that is copyright protected does not remove the copyright. \$\endgroup\$ – Roy T. Sep 28 '14 at 13:35

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