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I can edit colliders by holding down the shift key. But when i add a second collider, the shift key always selects the first one. And there is no "Edit Collider" button in the editor (Win/4.5.4f1). I'm testing it with two EdgeColliders2D.

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    \$\begingroup\$ In Unity 4.6 there's a dedicated button named "Edit Collider" that you could use to edit collider. \$\endgroup\$ – 2600th Sep 24 '14 at 6:40
  • \$\begingroup\$ @2600th Make that an answer? (I'm a bit confused though; do you think syloc is using an old Unity version?) \$\endgroup\$ – Anko Sep 24 '14 at 10:22
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    \$\begingroup\$ @Anko Unity3d 4.6 is still in beta. So probably he's not using it. \$\endgroup\$ – 2600th Sep 24 '14 at 11:06
  • \$\begingroup\$ @Anko Yeah. I'm not. As I mentioned; I use 4.5.4f1. @2600th; if you post it as an answer, i can accept it. \$\endgroup\$ – syloc Sep 24 '14 at 13:11
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In Unity 4.6 there's a dedicated button in Inspector labeled "Edit Collider" that you could use to edit the collider.

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One GameObject can only have one BoxCollider, just choose GameObject you want edit and modify your box collider

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