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What is the recommended reading list for a very experienced s/w developer, with no MMORPG experience, who wants to design an MMORPG?

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closed as off-topic by Tyyppi_77, MrCranky, DMGregory Nov 29 '17 at 2:15

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  • "Questions about "how to get started," "what to learn next," or "which technology to use" are discussion-oriented questions which involve answers that are either based on opinion, or which are all equally valid. Those kinds of questions are outside the scope of this site. Visit our help center for more information." – DMGregory
If this question can be reworded to fit the rules in the help center, please edit the question.

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    \$\begingroup\$ Design as in game design, or design as in software architecture? \$\endgroup\$ – Kylotan Feb 11 '11 at 1:31
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    \$\begingroup\$ As in software architecture \$\endgroup\$ – Mawg Jun 8 '15 at 13:03
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Hanging around Terra Nova is also probably not a terrible idea.

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    \$\begingroup\$ This are mostly designing, are there any good books on actually engineering a MMORPG. On topics like, project structure. code structure. techniques to be used by programmers with coding examples? \$\endgroup\$ – majidarif Aug 30 '17 at 17:39
  • \$\begingroup\$ @majidarif: You should ask this as a question, not a comment. \$\endgroup\$ – chaos Aug 30 '17 at 19:19
  • \$\begingroup\$ gamedev.stackexchange.com/questions/147840/… \$\endgroup\$ – majidarif Aug 31 '17 at 2:34

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