I am trying to properly import a 3D model that was made for my game in Unity3D. I was able to import the model, and I put the texture on it, but there are several other files that go unused. I think I'm not importing the files properly, or I'm not using the files properly.
The files provided for me are as followed: (You can see these in this link as well)
- Cheese_D.png (What does the "_D" indicate?)
- Cheese_N.png (What does the "_N" indicate?)
Perhaps I am overthinking it, but i feel like I should be attaching cheese_d and cheese_n to the prefab I'm making somehow, but I don't understand their function. I am fairly new to 3D modeling, so I think I'm missing some conventions.