I know that there a lot of plugins available for pathfinding in unity but I was just wondering if unity has a built in pathfinding system ?
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1\$\begingroup\$ Please do not cross-post across SE sites. \$\endgroup\$– user1430Aug 26, 2014 at 5:23
2 Answers
Yes Unity does have a built in pathfinding system. Though there are a few features of the navmesh system that are pro only, like dynamic obstacles, avoidance priority configuration for navmesh agents, and off mesh links.
Byte56 provided a link to the written documentation. Here is the official video tutorial unity released: https://www.youtube.com/watch?v=mP7ulMu5UkU
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\$\begingroup\$ Update: for those using Unity 5+ I believe the navmesh system is no longer a pro only feature. \$\endgroup\$ Nov 15, 2015 at 21:44
Yes. You'll find resources for the Unity path finding system by searching for "Unity Navigation Meshes". You can find the documentation for it here